January 6th 2011 6:33 am PT

Microsoft CES 2011 Keynote

 

Audio from the Microsoft Keynote delivered at CES 2011 on Wednesday, January 5, 2011 in Las Vegas, NV.

 

Show Details: 

Duration (approx):

57:17

File size (approx) : 26.3
Format: MP3

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Note: This show was produced using improved audio processing techniques to even all of the levels out.
That means it should make it easier to hear all of our voices. Let me know in the comments what you think.

CES, Podcast By Larry Hryb, Xbox LIVE's Major Nelson

  • JZWINK

    Major. Is there anything you can tell us in regards to Game Room being on the Windows phone? Like, who is the developer now that Krome is gone? Does this mean new content for the XBLA version (we haven’t had new content for 2 weeks now)?

  • KP ScuzzyBunny

    So, if I am reading this correctly…you set a goal of 2.5 million Kinects (which a lot of people on this site commented would “fail horribly”), updated it to 5 million in early Dec, and ended up selling 8 million (more than your two goals together!)? I am happy with the three I bought (one for our house, two for Christmas gifts to family), and am glad it is so successful, because we all know successful gadgets get lots of support!

  • KP ScuzzyBunny

    …and a Gameroom update would be nice. There are some great games out there that I would love to see (Qbert, Burgertime, and maybe some Sega titles like Zaxxon!)

  • LeX DiRtY

    Is there a way I can watch the whole keynote? Just found wrapups on youtube. A link would be awesome.

  • Glenn ZA

    Thank you for the audio Major. Will get a chance during my day to listen to all that was mentioned.

  • Boe2

    Nelson, might as well change your nickname to Major Disappointment. Read about the keynote and the avatar stuff…you guys really ARE planning to drop your core audience in favor of happy families :/

    Honestly, I can’t believe you are wasting all your energy on developing new features nobody wanted, yet STILL ignore the other outstanding issues we’ve been complaining about. Indie games in Europe? More languages for voice recognition? A video marketplace in Flanders that doesn’t serve all it’s videos in French? (how hard can that last one be?!) You never planned to fix any of that in the first place, did you?

  • Boe2

    And yes, I realise this reaction is quite harsh and the problems in Europe might be unrelated to the CES keynote, but please understand the frustration. Using 3D avatars to chat with each other really isn’t what visitors of this blog were waiting for. We already got a superior chatfunction: One that works across all games.

  • DarkWizard98

    @Boe2 I agree that Microsoft needs to work on stuff they already have. but Kinect is a Great Device and a lot of fun i found that Avatar Kinect awesome because they are already Improving kinect and who says that the update wont have more languages for voice recognition. Also Steel Battalion: Heavy Armor i am pretty sure is not a family game. but i do see your point that i wish the launched with games like that. for Videos right now i dont really care for it they will get to you just use the xbox for what it was made for and play some games. also if u want to watch the video for it go here: http://www.microsoft.com/presspass/events/ces/VideoGallery.aspx

  • MartyPG13

    Most interesting thing in the keynote speech for me was the SoC and ARM running Windows 8, but the Windows Phone demo was super annoying :/
    |
    Surface 2 PC devices would be great for the kiosk systems I’m designing currently, but sadly way too pricey for the clients to buy into :(
    |
    Xbox Live Arcade House Party titles are looking good, but not much else Xbox wise there, let me know when the option to switch off avatars is implemented.

  • r3dreck

    I don’t feel like watching or listening to it can you give us a breakdown of topics and revelations? Sounds like not a whole lot and a lot of it’s coming Spring anyhow.

  • VirulentDiurnal

    Enough is enough. Tell us what the hell is going on with Game Room. We know everyone at MS is ashamed of how it was handled but this is ridiculous.

    Oh, here is a response from your legendary support team:

    Me: Hello,
    I would like to know if you are planning on releasing anymore Game Room titles for the Xbox 360. Thanks.

    Them: “Thank you for contacting Microsoft online support for XBOX. I am Jay and I will be assisting you today with this issue.
    I know how frustrating it is when you cannot make things work. As I understand, you are asking if Microsoft will offer a game room for 360.
    We are looking forward on such possibilities but as of now we do not have any information about it.”

  • VirulentDiurnal

    …and of course Major’s invite to email him just turned up as an automatic response. What a company. You make it impossible to speak to anyone in charge and if you do by chance get someone in charge it’s Baboo from India who has never even played a 360.

  • xLoCk 0nx

    @KP ScuzzyBunny: the 8 million units figure is the number of shipped units, not the number of units physically sold to the consumer. Their target of 5 million units is for the number physically sold to the consumer.

    @Boe2: The launch of Kinect does not seem to be affecting the core gaming market much in my opinion. We will still have a call of duty every year, a new gears of war or halo title every 2-3 years and plenty of other kick-ass titles such as Batman Arkham City and Borderlands 2 coming out. The launch of Kinect is the launch of a new market in gaming, one that is quite discreet and separate from the core gaming market. Just look at the developers on board with it so far – I don’t see Bungie and Activision getting involved in it yet.

    I haven’t gone out and bought Kinect myself, and I don’t plan to based on the reviews I’m getting from friends. It’s aimed at kids and housewives like the Wii, and the games lack substance – they are light and accessible which is the entire point. I’ve heard there are some Kinect games aimed at the core gaming community coming out (Steel Battalion etc), but I would personally rather see it optionally implemented in small sections of core games. For example, how cool would it be if you could use Kinect to solve the Subject 16 puzzles in Assassin’s Creed: Brotherhood? I think that would be the best way to use Kinect within a core gaming experience.

  • Ai Kago

    Is that Kinect finger movement tracking for real? seems too good to be true. The facial recognition is cool though, although I would prefer it if they spent their time and money on expanding the dashboard so all of it can be controlled by Kinect as well as adding more voice commands etc.

    Also Major, can you get some sort of quality control over some of the Kinect games, some are amazing like Dance Central then you have some totally terrible games that dont do the Kinect any favours like Sonic Riders and Game Party in Motion. Please dont do a Wii and have all those terrible party shovelware rubbish saturating the catalogue.

  • Dj Ron360

    I loved The CES Keynote, I actually viewed it. I liked the part where ya’ll spoke on the WP7 upcoming apps, but there were nothing mentioned about being able to use my own ringtone or if there would be any ringtone apps. Will there be any chance of this option coming soon?

  • KP ScuzzyBunny

    “In fact, Kinect was so popular over the Christmas period, that it has now sold 8 million units to date, reaching the target that Microsoft had set for itself.” Amazingly enough, I do know how to read.

    source: http://www.xbox360achievements.org/news/news-7227-Microsoft-Sell-8-Million-Kinect-Sensors-In-60-Days.html
    (and also in Keynote, and on MN’s Twitter)

  • Casserole

    Something is not right about the Kinect figures, MS said they would be more than happy to get 5 million worldwide, indeed they said they were experiencing shortages everywhere… so why would you make 8 million when you were expecting 5 million at best?

  • tsrblke

    @Casserole

    You’re experiencing a collision of marketing and manufactoring.
    1) Shortages are good for sales, see the Wii and the Furby, by saying “Look shortages!” you increase demand.
    2) There was probably little incrimental cost between building 5 million or 8 million. MS hoped to sell 8 million eventually, so you might as well build now (since MS has the cash) rather than shutting down and starting by up.

  • MartyPG13

    The 8 million Kinect sales is a shipped to supplier figure, not a sales to end consumer figure as later clarified: http://www.totalvideogames.com/Xbox-360/news/8-Million-Kinects-Sold-Shipped-So-Far-15918.html
    |
    Still, Kinect seems to have done well so far even so.

  • DarkWizard98

    @Ai Kago if u watch this you will get ur answer http://www.youtube.com/watch?v=ZKUwe3FiJiA

  • Anonymous

    I just watched the video on Inside XBOX regarding “Avatar Kinect”. Honestly, I can’t think of one person on my friends list that will ever use this feature. I don’t need a “Jay Leno Show” looking chat experience. It’s no wonder why Sony is creeping up on the XBOX 360 in value. PlayStation Plus is by far a better deal at $50 a year considering I get freebies along with my free online gaming. How about focusing on things hardcore gamers would enjoy?

  • LittleBlueAlien

    Just watched this online – most dire Keynote YET! What the hell is going on at Microsoft these days? I thought you guys were trying to lead the market again. …and that woman that presented the Win 7 Phone – how awful was she??? Avatar Kinect looks like a ridiculous waste of resources as well – who signed off the business case for that?? The only thing remotely interesting were the two laptops at the end and apart from Win 7, that had nothing to do with Microsoft.

  • UNSCleric

    I will never care about Kinect, ever.

 

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