April 17th 2013 6:00 am PT

Arcade: Sacred Citadel

Sacred CitadelContent: Sacred Citadel
Price: 1200 Microsoft Points
Check availability in your Xbox LIVE region
Dash Text: The once peaceful land of Ancaria is in grave danger. The evil Ashen empire has enslaved its population and is using the orc-like Grimmoc to wipe out the Seraphim, who swore to protect it. In order to defeat the empire you will have to prove yourself as a warrior by riding terrifying mounts, acquiring earth shattering skills and looting powerful weapons and valuable treasures. Grab your friends and join the resistance!

Add the game trial to your Xbox 360 download queue

Arcade By Larry Hryb, Xbox LIVE's Major Nelson

  • Thânia Santos

    I really needed some good brawler to clean my hands, my eyes and my head from Double Dragon II.
    Brawler based on the ‘Sacred’ universe!
    when can we see some ‘Halo’ or ‘Gear of Wars’ Brawlers?
    Why not? Alien vs Predator is one of the best Capcom brawler!

    • http://www.facebook.com/people/Curtis-Isabell/1036013363 Curtis Isabell

      scott pilgrim vs the world is pretty good but the online needs DLC and it’s really laggy. PSN+ users got the game free and even though i don’t like brawlers i like the game. bought the online DLC and when it works it’s awesome but it usually desyncs my friend =

  • http://twitter.com/NAVARiN Bennijin

    1200 with day one 400 MSP DLC? Really?

    I’ll give it a go but I highly doubt I’ll be hiting Unlock Full Game any time soon. Learn the lesson Skulls of the Shogun and STX taught us, people.

    • http://www.facebook.com/salam.anani.1 Salam Anani

      DLC is fine as long as it’s gameplay is solid, and length is good

      but made BEFORE the game is released? they basically took a part off the game, and re-packaged it as DLC. this is the kind of bullshit only capcom/EA would pull.

      regardless of whether or not the game is good, i wouldnt want to fund a company who would want to implement this type of thing into their business practices

      • http://twitter.com/dlchief58 Michael Burden

        That is not necessarily true. Arcade game releases are on a set schedule by Microsoft meaning the game could have been completed many months ago just waiting for its turn in the release queue. This would have given the developer ample time to produce additional DLC for the game, which they then could have decided to have available alongside the game at launch. And given how many arcade titles are quickly finished then discarded, it make some sense the developer wanted to make the additional content available as soon as possible.

        Just because there is day 1 DLC does NOT mean it was removed from the initial game. Not saying that it never happens (Capcom), but it is foolish to assume that of every title with Day 1 DLC. You really need to learn about the game development and release cycle before you spout this generalized nonsense.

        • gamereviewgod

          Game development means nothing to me as a consumer. All I see is $5 worth of content on top of what I’ve what I’m already paying. It’s irrelevant to me when or how it was completed.

          • Fred

            You have a point, but at the same time I view DLC as extra content, ie. content I do not need to have a full gameplay experience. To me DLC is not always “here’s the part of the game we cut out”, but rather “here is more if you enjoyed the main game”.

            Now if the game is cut short to accommodate DLC then that’s a problem, but I think it is unfair to assume that is always the case.

        • http://www.facebook.com/salam.anani.1 Salam Anani

          Then I apologize, i actually did not know about that schedule

          Moreover, i do understand putting in DLC for some companies like these, because they need a way to make back money.

          if this DLC was put in for free, then the profit would be less, despite people buying the game. this is because they need money to make the game essentially, including DLC (paying wages of developers).

          whether the DLC is actually worth a 1/3 of the games value, well, lets wait for the reviews

          • BlinkFandango

            Don’t apologize, you’re not supposed to be an expert on game development to play video games.

      • http://www.facebook.com/danicuadras Daniel Cuadras

        Most of the time, DLC is programmed at the very same time of the main game, even if it is released many months after it. The companys don’t just disband the programming team and then put them all together again to program some DLC. So it doesn’t really matter if the DLC is included on disc, available day 1, or a download at a later time.

  • http://twitter.com/pcedfeldt Paul Cedfeldt

    No reviews out there. Anyone check this out? I loved Sacred 2.

    • Fred

      Demo was pretty good, though the combat seemed a bit “off” – not sure if it was laggy or just a bit unresponsive, but it didn’t feel as immediately satisfying as, say, Castle Crashers or even the old Streets of Rage. Maybe this is something that improves as you level up.

      Voice acting was hit and miss, but otherwise the production quality is there. By the time the demo was done however I wasn’t sure how much variety there was to the game play. I faced the same enemies throughout and didn’t get a sense of how that changes later in the game.

 
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