July 24th 2013 2:14 pm PT

Self Publishing is coming to Xbox One

I had a great chat with Marc Whitten about self publishing and Xbox One. I’ve got him scheduled to come on the podcast next week update us on Xbox One, but in the meantime he wanted me to share some great news with you about the upcoming Xbox One Self Publishing program that we’ve been working on for some time.

Marc had this to say:

Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at Gamescom in August.

So….now you know one of the reasons I am looking forward to GamesCom.

 

Xbox One By Larry Hryb, Xbox LIVE's Major Nelson

  • Spargo CXVII

    Release date for xbox one pls!!!!! I need to know!!!!

    • HyperTallih

      21 november

      • Spargo CXVII

        I’m banking on 10/29 or 11/05….but that’s just me hoping….btw I couldn’t careless about kinect!!!! I swear to GOD!!!!!

        • Nick Peck

          I’m guessing early Nov. As for kinect? I’m not really into the motion games, but when you look at how integral Kinect is becoming with all of the other ways it’s getting used for games? It’s going to totally be worth it.

          So some it might not seem like a lot now, but over time as more ideas get tossed around we will continue to see some cool little innovations with it. As I have said before, I can’t wait to get home and just say “Xbox On” and have my entire entertainment system light up in seconds without touching a button :D

          Btw, my speakers turn on when my tv turns on, which will be turned on by the Xbox when i say Xbox On lol.

          • Spargo CXVII

            Say “Xbox On” = $499.99 or just push power = $399.99 That is almost 2 more games I could have…..Just Sayin’ ….Still I have my pre-order at the Microsoft Store, so I’m pretty positive about getting one on day one….get it!!!! :0)

          • Nick Peck

            Yah but I could care less about that extra $100, sure it would be nice but the XBO does more of what I want than the PS4. I for one want games first, but love all of the media / tv stuff 2nd and 3rd. I will use all of it (hate my directv box lol). But ya, nothing wrong with saving $100. I cancelled my ps4 preorder so with that and some other trade in credit I have almost $500 to buy stuff with :)

            I’m getting $200 in XBL Credit so I can download 3 games right off the bat, then I have Watch Dogs and Dead Rising 3, along with another controller pre ordered already. So I’ll have all of my bases covered. I do want those TB XO Seven headphones, but how are those things wired? DO they just goto the controller or to the console too? I prefer wireless but there don’t seem to be any for the XBO yet.

            Oh, I know the day one Spark is free, but is that the disc version only if anyone knows? I’ll also download the F2P version so KI to check it out and if I like it I might buy a few new guys, but I don’t play fighters for very long these days so spending $60 on the full game will be a waste for me personally (not saying the game is bad, it looks great, I just don’t have a very long attention span for fighters anymore).

          • Spargo CXVII

            The PS4 is like PS3….Not on my future. I had a PS2 and just like my Wii(the motion games are not for me) just collected dust. So now there is only 2 consoles connected to my TV…..Halo 2 Original Xbox and Gears 3 Xbox 360(No Kinect) I’m planning on buying only Xbox One games from now on, with the exception of Fable Anniversary(love that game) Headphones, I’m a Astro Gaming fan. I have A40 right now and they are great! Hopefully I’ll be able to use them with Xbox One…..will see.

          • Nick Peck

            Yah I prefer MS over sony hands down, always have since the original Xbox. However, sony does have a few exclusives that I do enjoy, but can totally live without.

            Yah, I had the TB XP400′s but there was no way those would work on the XBO so I sold them while I could get a decent amount for them. Looking at those new ones but like I said, I prefer wireless if I can get them at a decent price. We will see.

          • Spargo CXVII

            Yeah, all about the Halos, Gears, CofD…you know shooters…I do enjoy some RPG here and there. Sports = No, Fighting = a few but not really, Driving well Forza(super easy mode tho) lol

          • Nick Peck

            Haha, you have the same tastes I do. Racers I play on easy because I just don’t spend the time to learn and perfect the controls. I like fighters but like i said above, I don’t play them like I used to.

            Some rpgs as well, but not totally crazy for them. Shooters? I’m all in haha. Downloading Ghosts and BF4 right away.

      • Morris ヅ

        5th Nov i think

    • Kieran

      November . So once you know the month. The exact day of November doesn’t really matter does it?

      • Spargo CXVII

        Yes!!!! Time Off Work…..Vac Time….Quality Time With My New Xbox….Don’t Hate!!!

  • Z4M0

    Self Publishing ? on console ? Wait… you meant people will be able to create and share content GAMING-WISE ? I’m not talking about replays and social nerdwork stuff… I’m PS kind of self publishing like when people made COUNTER STRIKE out of an existing (HALF LIFE) game. You know. For free. Add maps, etc.

    I’d love to see that hapening on console but console and free in the same sentence mix as well as olive oil and water in the same pot.

    • Jason Voorhees

      There’s even going to be mod support on the Xbox One! It will be up to the developers to implement it, but it’s coming.

  • Kieran

    I want to see more real time strategy games next gen?

    Total war i love to see those games transition from the PC to the next gen consoles? The specs are right now to handle those games!

    Rome 2 Total war is out soon can’t wait to play it on PC.

  • M_1

    (1) I hope this means turn-based strategy will finally get some exposure. (2) Notice the word “free” wasn’t used anywhere in Marc’s blurb. (Given that I have seen it repeated quite a bit in the comments…)

  • Jason Voorhees

    Tip for MS: Give free subscriptions to your intern students for them to play around with. Sony is doing the favoritism thing by handing out free $2500 dev kits to the likes of Brian Provinciano and that is why they are talking trash about you. Do the same with every student visiting your Xbox campus and enjoy the unlimited support they can give you and thus returning the favor!

    • saxwriter1

      I can agree with this. While its not up to Microsoft to babysit every raging fanboy, they really should think about backing away from the apple secrecy and trickled info approach. There’s a time and a place for it, such as the surface unveil. Unfortunately though it did them no favors with Xbox one.

      • Death Dealer

        Agreed, MS should be much more assertive and show that people can’t walk over them. I hope they kick-ass at GamesCom and have every answer prepared, even the below the belt ones.

    • ryder4life22187

      Big whoop so he has to take a free handout from Sony. Does anybody care about the games hes made anyway.

    • Corellianrogue

      Brian Provinciano:

      Releases Retro City Rampage as a timed exclusive on PSN.

      Complains that it sold less on XBLA.

      *FACEPALM!!!*

    • roozbeh

      you know its technically loans right?
      after the projects mature sony will get that 2500 bucks. i will love seeing that b@stard provinciano fail and be on debt. sure as hell doesnt know how to make games.

    • boe2

      Free subscriptions for anyone that participated in Dream/Build/Play was also pretty cool. Let’s hope they start doing such initiatives again.

  • Ilovegoogleglass

    $100 Publishing please?

    • roozbeh

      screw what i said

      • Ilovegoogleglass

        What did you say?

        • roozbeh

          just screw it. i misinterpreted

    • Death Dealer

      Very likely. The current dev center rate for Windows 8 and Windows Phone 8 is just that.

    • Ilovegoogleglass

      Why a down vote!!

    • Ilovegoogleglass

      Wonder who disliked?Please tell me why.

  • Paul Isaac

    The vague references to “creator” and “self-publishing” make me think they are talking about Project Spark and NOT being able to develop a real game and publish it to the normal marketplace.

    • Sledg

      LOL! Yes, they are allowing every XBox One to function as a dev kit so you can use Project Spark.

  • BurntDave

    does this mean unlike on the 360; MS wont stop dev’s from releasing FREE DLC if they choose, too?
    sure love to see user created maps for games again also.
    ..likely dreaming though :(

    • Morris ヅ

      on xbox one you can mod if the devs lets you

  • baconcheeswhiz89

    bacon

    • Death Dealer

      cheeeese…or icing on the cake, whatever you prefer.

  • StonerSmurf420

    Lmao, im not a fanboy, im a true gamer and dont care about what system im playing the games on as long as the games hold my interest but realy? THEIR VISION? dude, copying ouya’s vision just cuz its well recieved and otherwise wouldnt have done it doesnt make it your vision. Like I said, im a gamer not a fanboy but I always believed variety in the gameing industry was a good and healthy thing for giveing ppl differant options, that includes features, I wouldnt be even bringing this up if that was gonna be a xbox 1 feature from the start instead of waiting till after the ouya become well recieved with its vision and ms adopting the vision as their own.

    • Death Dealer

      Sorry, my gaming friend, this isn’t copying OUYA, it’s an advancement of their previous XNA program on the Xbox 360 with a lot less limitations and was in the works for quite some time. The Xbox One will also offer features that the OUYA will never be able to duplicate.
      And is OUYA well received? Just asking because I seriously don’t know about that…

      • StonerSmurf420

        Last I heard it was still selling out….. and u can self publish on the 360 for free and use a 360 as a development kit? News to me, I own a 360and cant find any development tools on it. Also, can the xbox one run emulators without being hacked or modded? Doubtfull, will the extensive life cycle of he xbox 1 make the xbox 1 way behind in a couple years? Probably, some ppl are even saying its behind now. I own a 360, a ps2, never got a ps3, but personaly im not planning on getting next gen consoles cept maybe the ouya cuz honestly I like the android os and it can do a lot that normal sytems either cant or companys wont allow it to do.

        • Death Dealer

          XNA was cancelled just recently, most likely to be replaced by something like this. Yes, all of that was possible on the Xbox 360 as well, it worked with Visual Studio Express (C# and .NET). Xbox Live Indie Games (XBLIG) was more of an experiment that was available worldwide, but only had a market in a couple of countries, that’s probably why you’ve never seen it.

          Running emulators will be possible on the Xbox One if you subscribe to a development account as you will be able to run unsigned code on it then. Yes, I’m confirming that here as it’s the same on Windows Phone and Windows 8 and was on the Xbox 360 too if you were creative with your ROM allocation.

          What are the things OUYA allows you to do and the Xbox One doesn’t?

          • Machaira

            XNA wasn’t cancelled. It will not receive any further updates. Not the same thing.

    • Sledg

      Yeah, MS just decided now to do this!

      This has been in the works for a long time. You can not simply add something like this in a couple months. What they might have changed is their policy, they did not change the original feature which was probably in development for years.

    • Jason

      Yes, because you know, Ford sold out by making a carriage with a motor. Damn copycat. And all those companies that made cars after him, piffle and stiff. They just waited.

  • http://raptr.com/unscleric/about UNSCleric

    The Xbox team continues to be 100% awesome.

    • Lucas Sanches Cestari

      yup

    • Not_A_PC_Gamer

      lol!

  • MEMEMEMEEM

    This is just a question for major did all the XBLA devs jump ship and go to sony after hearing they could self pub, is this way a for you to get them to come back?

    • Landsharkk

      I’d say the big motivation for indie devs would be more money, wouldn’t you?

      If both consoles are running x86 and both are can be developed for using Visual Studio, then why wouldn’t an indie dev publish on both platforms? I mean sure an indie dev could stick with just one platform, but it’s their loss.

      Also, Xbox has had self-publishing since Day 1 on the Xbox 360, I mean there’s an entire indie marketplace section for them! People tend to forget that.

      • Jason Voorhees

        Yes, the Indie movement started on consoles with the Xbox 360.

        • roozbeh

          xbla i think started on the original xbox didnt it?

          • Jason Voorhees

            Very true, but all those games had a publisher, just like XBLA now and I don’t consider a game published by a publisher and their budgets very indie and none of those games were really done by small teams AFAIK. They really were ported mostly ported Arcade games back then, hence the name.

          • roozbeh

            thats correct they did all have publishers hence the name indie wouldnt apply to them.

  • Not_A_PC_Gamer

    Too little too late MS..

    • roozbeh

      ah come on. the consoles havent even been released yet. its not too late. they still have 4 months to release. alot can change by then.

      • Not_A_PC_Gamer

        Sorry roozbeh.. much respect to you despite our conflicting views.. I should have said it’s too late for me..

        • roozbeh

          ah ok thats a different matter. its more opinion.
          glad your not like them ps fanboys who keep insulting other people.(ala n4g)

          • Guest

            No, but he’s definitely an anti Xbox propaganda machine, look at his post history.

      • MEMEMEMEEM

        tehe

      • MEMEMEMEEM

        so you play kerbal space program 0.21 yet rooz?

        • roozbeh

          ah wait an update came out?
          i have played kerbal space program. its very cool and creative game for me.

          • MEMEMEMEEM

            yeah yesterday they added a new space port and the moon really looks like the moon

          • roozbeh

            ok thanks for the info. gonna get it updated now

          • MEMEMEMEEM

            and some other plants but i having been to them yet as my save got deleted yours might to so just watch out

          • roozbeh

            thanks for the heads up. maybe I will hold out updating for now. im working on one bad@ss rocket now so i would be really pissed if it got deleted.

          • MEMEMEMEEM

            just back your save up

          • roozbeh

            just got the update. mun has become a hell lot better.

          • MEMEMEMEEM

            yeah i got a fast rover up there with the small jets ive been jumping craters lol

          • roozbeh

            oh i make sure of that. i once ran out of fuel half way to eeloo. if it wasnt for for alt f12 i was doomed. but made some minor tweeks and i was good to go.

  • Lucas Sanches Cestari

    OMG SLENDER FOR XBOX ONE!!!!

    • roozbeh

      what? really!
      that egg head is gonna be on the xbox one?

      • MEMEMEMEEM

        he is real

        • roozbeh

          i know. i lost my second niece to him. i actually funded a program to kill that egg head. i also cut of one of his tentacles before he could kill me. its in my prized trophy case.

          • Death Dealer

            LOL…

  • boe2

    This is really good news, I feel like this could really could make a difference. Thanks to the pc gaming revolution we had during the last 5 years, developers have gotten used to self-publishing. If your platform can’t do it, they’ll just skip it instead of begging a publisher for attention.

    I also heard something about using your console as a debug unit? Is this something XNA’esque, but with Unity instead?

    • Jason Voorhees

      I’m sure Unity engine will be part of the toolset yes, but I’m very sure it will be a WinRT environment where you can use anything you want and Unity just being an example.
      XNA was a stricter C# based and didn’t give access to hardware components like the optical drive (which really sucked for emulators for example as you had to store your ROMs somehow).

      • boe2

        Even better than I thought then. I would have been happy with a restricted environment (I loved messing around with XNA, but I’ll never actually make anything resembling a full game), but if it’s fully open it will really encourage people to port their stuff to the Xbox One as well.

        Just look at steam, some really awesome pc-only games have full xbox controller support. What if porting it to a console was trivial work while you do expose your game to a much larger audience. MS is doing the smart thing here :)

        • Jason Voorhees

          That is MS’s goal. Unify everything under WinRT, which is basically a layer to make everything Metro for all their platforms. Underneath that you can do whatever you want.

          • MEMEMEMEEM

            Unity has its big ups and downs tho take 32 bit and 64 bit if you try and run a game on 32 bit its so bad but 64 bit is better it has some very good ups tho

  • Landsharkk

    -Indie self publishing
    -Game mod support on the console
    -Every Xbox One can be used as a devkit
    -Streamlined certification process

    All confirmed by Microsoft.

    This is full of win. Microsoft’s plan is unfolding nicely.

    • MEMEMEMEEM

      2 will NEVER happen if you want mods mod the box

      • Jason Voorhees

        Major Nelson already announced it on his twitter.

        • MEMEMEMEEM

          what do you mean?

          • Jason Voorhees

            Mod support is supported on the Xbox One if the developer implements it. Ergo: makes a toolset in its product to create, import and access custom content.

          • MEMEMEMEEM

            ah but then you will have those ppl that mod every game no matter what aka shooters and aimbots insta kills not cool

          • Jason Voorhees

            In theory that could be possible, but developers can also choose to encrypt their save games and control interface.
            That is unfortunately the side effect of having a more open platform.

          • MEMEMEMEEM

            yeah but with that you still have really good modder that can unencrypt it just look at simcity thats encrypted but the encryption was still broken

          • Jason Voorhees

            Depends on what kind of encryption they use and at what strength. Using real time and fast ZIP compression can be cracked fairly easily, but developers can use SALTing systems to avoid tampering. It can get very complicated for someone to crack as people can still fake a hash up to some point, but a salt is almost impossible, especially if it’s done multiple times.

          • MEMEMEMEEM

            im not sure what simcity used but from what i understand it was hard to break but within a month they broke it

          • Jason Voorhees

            SimCity didn’t use very sophisticated encryption. But there’s also a downtrade to using higher encryption and that is performance. I guess we’ll just have to see how things turn out.

          • MEMEMEMEEM

            yeah but theres that saying when and how long…

          • Jason Voorhees

            There’s 256 bit AES encryption right now that theoretically could take lifetimes to crack with current computing power, just saying. MS is probably still working out the rules and regulations of this as we type.

          • MEMEMEMEEM

            true

          • Nick Peck

            I remember when they first started XBL and the reports said they were using high military grade encryption. Not sure if it was a 128 / 256 bit system but I’d imagine it’s pretty tight. Or maybe they have just developed their own version over the years.

          • willhe

            mod != hack. mod = creating content. new skins etc..

      • boe2

        If the game explicitely supports mods? Why not? Compare it with the Steam Workshop: It’s not a process where you manually replace files, it can be a 1-click install thing.

        • Bush O Connor

          money hungry devs and publishers like EA will not allow mods because it will cut into their dlc sales.

          • Nate Welles

            ^ This, but we’ll see. If publishers jump on board, daymn sucka, you gotta be trippin. Mods will be awesome. Not that i’m buying any next gen.. yet.

          • Landsharkk

            Often times an open mod community helps increase game sales over time. Especially when someone makes an awesome ‘must have’ mod for a game that’s older, suddenly that boosts the game sales again.

            Just look at Arma 2 and the DayZ mod. Arma 2 gained hundreds of thousands of sales just because of a free mod.

          • Bush O Connor

            i’ve seen the Arma sales skyrocket because of the DayZ mod. i bought Arma before dayZ was around. i still cannot see EA allowing it tho, especially on consoles. lets hope im proved wrong.

      • Landsharkk

        Figures. 12 thumps up and 1 thumbs down, and the first reply I get is from someone spouting something negative/false.

        As has been said, ALL confirmed by Microsoft. Spin it if you want, but mod support on a console is pretty awesome.

        No worry about cheating/hacks, the developers still have control of what can happen with the mod community. Not to mention, any online game will still have dedicated servers making it nigh-impossible to cheat in the first place.

        Everything I’ve posted above was positive – all positive news. Think about that.

  • roozbeh

    Spencer confirms.
    No ram limits for developing indie games. They can use all of the power of the xbox one.
    Hell yeah

    • Fingleberries

      Nice to see some useful information coming from Microsoft on this, and other, parts of the Xbox One strategy.
      Most all of the problems the console has faced so far have been self-inflicted, or the result of poor communication of a vision.

  • Xboner2013

    I would not get too excited until you see the details, a step in the right direction. I seriously doubt indies can self-publish to the main game section with other retail games without a catch.

    Where are the details, you are basically 3 months from launch.

    • boe2

      Yes, I’m pretty sure those poor people were being banned for making a simple statement. All fine, outstanding gentlemen that merely wanted to make suggestions on how to improve the xbox one, with great respect for their fellow xbox fans. They might have some oddities like “boner” in their name, but those are just typos. Their intentions are good, honest!

      • Xboner2013

        Oh you have people that were part of the xBL beta back in 2002 getting banned.

        Funny you appear to be trying to start something from nothing. Telling the truth should never be a ban-able offense, using the wrong adjectives, maybe.

    • Sledg

      The reason that people get banned is due to them coming on here bashing everything and insulting people. And usually they have nothing to back up their claims because they decided to believe everything they read on the internet. And then there’s the people who come on here complaining about stuff making false claims when the answers are clearly staring right in front of them.

      Classic example:
      “Where are the details, you are basically 3 months from launch.”

      Umm, didn’t they say they were providing the details at GamesCon? Did you not read that!

      • Xboner2013

        “bashing everything and insulting people”

        If you go out to the forums, people are out there informing people of the truth, then you have MS employees and ambassadors coming in and bashing the people for telling the truth…. eventually they’ll just ban you for telling the truth.

        “Umm, didn’t they say they were providing the details at GamesCon? Did you not read that!”

        Again, you are 3 THREE months from launch or so, not 3 years. Maybe a step in the right direction, but there are major catches to this whole thing just like they were hiding other stuff before, I would suspect.

        I mean if you look at the unity announcement it basically effects maybe a handful of guys in the world, once you read what they were announcing.

        • Sledg

          And here is a classic example that doesn’t help this debate.

          First, you wanted self publish and now you complain about it! Who cares if they are 3 months from launch? This product will evolve like all the others. There is no race here and I’m sorry to inform you that the only race going on is in your head.

          And btw, truth is not the internet. They faster you learn that the better off you’ll be.

          • Xboner2013

            “First, you wanted self publish and now you complain about it! ”

            Not very helpful 1.) no details 2.) they have a long ways to rebuild their brand, MS acting like douche is not simply corrected by doing reversals.

            “Who cares if they are 3 months from launch?”

            Let me see, a developer that wants to release at launch. Duh.

            “I’m sorry to inform you that the only race going on is in your head.”

            Sorry no details, means no service. I see a lot of fanboyism going on in your head.

          • Nick Peck

            There shouldn’t be any details out even now, a site leaked the info way early as MS was ONLY planning on releasing any indie info changes at gamescom. It’s been said to you a few times now and no one cares if you agree with the timeline, but that’s what it is.

            Wait until then. Not to mention with that stupid name, no one will take you seriously anyways so enjoy.

          • Xboner2013

            Sure they do, just not zombie fanboys like yourself.

            They had no plan a few weeks ago, they are just flying by the seat of their pants…. no way they allow all indies to self-publish to the same que as retail publisher games… .watch.

          • Nick Peck

            Who said they EVERY indie game would be put on that channel anyways? There is an indie section for a reason. There are options, better than before. Honestly I could care less about indie games anyways, they don’t appeal to me one bit but I know others enjoy them.

            I’d rather be a “zombie fan” than someone like you that comes up with a “cool” name to troll on forums because I have nothing better to do… when do you go back to school? Guess that since I play and own multiple systems makes me a zombie fan of those too.

          • Not_A_PC_Gamer

            I dunno about that.. while everything on the net isn’t always true, the internet can be used to easily debunk and prove others wrong. I’ve use the internet countless times to prove my idiotic friends wrong who know nothing about gaming. It’s easy ownage as far as I’m concerned.

  • Guest

    http://www eurogamer net/articles/digitalfoundry-ps3-system-software-memory HAHAHA, poor $0ny!

    • Death Dealer

      Awww man, they sure suck at coding their stuff it seems. I’m spreading the word as I’m seeing meltdowns all over the internet now.

      • Nate Welles

        Lol, spreading the word? Jesus, xboners are desperate, really, really desperate.

        • The Watcher

          go play bad games like the last of us. Troll

          • Guest

            You never played The Last Of Us. Play Castle Crashers. Troll.

    • Guest

      That is a rumor Look at the press conference 7 gb available to games.

      • roozbeh

        the fanboyism is strong in this one

  • dczelda

    hey i have a question so i saw that on the left side of the xbox one theres like a hole in there ?? is that a usb or something if so thats a weird placement and also are there usb ports in the front? and another question so on the new controller(looks awsome!) were is the back butten at? so i saw like that 2 window butten i think thats for multitasking and then theres the options butten wich i think is the start button but how will we see the scoreboard in games and such without the back button?

    • Death Dealer

      Yes, there is one USB3.0 port on the side, no front USB ports for aesthetic reasons (don’t ask me why, coz I don’t know). There is no more back button (which is strange as Windows 8 and Phone 8 are pretty much centered around that button in use). The options button will give you access to menus and there you can navigate and either confirm with A or cancel with B. The need for both back and start was kind of redundant with that new button.

      • dczelda

        first of all tnx for replieng :p but such a lame place for a usb port :p and so for the scoreboard does that mean you need to go trough a menu to get the scoreboard becuz that will take alot of time :( and do you also know something about the tv part of xbox bcuz how will this work in belgium?
        alot of questions here :p

        • Death Dealer

          It won’t be much different from the Xbox One. Patterns of use showed that A was used more than start to confirm and B to go back and cancel, hence the options button replacing the back and the start button, whether holding the options button to start the system like on the 360 works, I don’t know, but the new guide button does this like it does on the 360 .
          Television in Belgium will be supported through the HDMI in (separate decoder), the Xbox Guide will replace/overlay the current EPG and I also heard Telenet was going to release an app in the near future for IPTV functionality to allow the Xbox One to be used as an additional decoder and DVR of itself.

          • dczelda

            ok ik zag in een comment dat je nl sprak (hoop ik toch anders kan je dit niet lezen :p) ben blij dat ik hierdoor antwoord heb gekregen

          • Death Dealer

            Correct. Graag gedaan (You’re welcome)!

          • dczelda

            wanneer ga jij de xbox one kopen

          • Death Dealer

            Heb hem al gepreordered.

          • dczelda

            ah :p ik koop hem rond kerstmis

          • Death Dealer

            Goed plan, dan zijn er zeker een paar games uit om mee te spelen. Ik heb hem met Dead Rising 3 gepreordered.

          • dczelda

            nice ja dr3 zieter wel vet uit

          • Guest

            OH NEWB ATTACK!

  • roozbeh

    Man this is a good day to be an xbox fan.
    400 comments and counting sweet. Now im really buzzed about gamescom

  • roozbeh

    Off topic.
    To those people who thought the ps4 uses 7 of its 8 gigs of ram. There has been a revelation that the ps4s os uses 3.5 gigs of that ram count. So console specs are even more equal than first thought. Spread the truth people. Sony cant be allowed to get away with this lie.

    • hiruu

      …and we still don’t know which OS will do a better job of game processing. So, it is DirectX 11.2 vs. Sony’s solution…hmmmm.

      • roozbeh

        That would be open gl

        • MEMEMEMEEM

          idk about that sure its good but they both good in some ways

          • roozbeh

            I know there both good. Im glad about that as I really want both consoles. But this was mainly for people who were fanboys and were spreading lies.

        • Oleg Vyazhevich

          No, PS4 uses DX 11

          • Xboner2013

            PS4 uses a modded OpenGL 4.2 API, I believe has all the features of DX11 plus they added some that are not support in either OpenGL and DX11.

          • roozbeh

            Pray tell me the add ons? From what I hear its got nothing extra.

          • Xboner2013

            You would have to have the docs.

          • roozbeh

            What?

          • Xboner2013

            What what?

          • roozbeh

            I would have to have what docs?

          • hiruu

            Well…we know some developers had a heck of a time with this.

          • roozbeh

            Dude its open gl. If you dont take my worr for it go search it. Ign and Wikipedia clearly state it

        • hiruu

          Likely, but I’m not certain it will, or in what form, and what version. Plus Sony will likely develop PS specific API’s, so I would imagine it is back to my statement of HOW efficient that solution will be to utilize what resources will be available. We know how efficient DirectX 11 can be, which might probably be why what we saw at E3 was what the final build will look like. I’m not a game programmer, but it would seem that looking at a high end PC, gives you an idea HOW important certain specs are.

          • roozbeh

            Then if thats what you meant. We have noclue whatsoever.

    • Oleg Vyazhevich

      It could be boosted to 5.5 gigs so thats more than the Xbox One. On top of that the RAM is faster on the PS4

      • roozbeh

        That is probable only for first party games. Not third parties.

      • Death Dealer

        Good morning. Actually, the RAM on the Xbox One is faster in total bandwith per second than the PS4, just not for the entire pool.
        The eSRAM and DDR3 RAM are spoken to in parallel and with the 4 Move engines could even vastly outperform the PS4′s memory pool. It just needs load balancing, something developers are already familiar with on the Xbox 360 with its DDR3 and eDRAM structure.

        • roozbeh

          so now it seem xbox has a better cpu and ps4 a better gpu.
          this war just became a whole lot more interesting

          • Death Dealer

            Both CPU’s are identical, but we don’t know the full details of the Xbox One GPU yet, and I think I know why MS won’t say why, probably because it’s GCN 2.0, versus the GCN 1.1 in the PS4.
            MS invested quite a large amount of money on the SoC.
            There’s a conference called Hot Chips in August where AMD and MS will present more details about both the architecture and the Xbox One.

          • roozbeh

            ah some many unknowns. bring on the truth at gamescom ms. the momentum has switched to your side.

    • WARLORD

      Im no fan boy just so you know. But you need to read again man its 4.5 with 1 gig un dedicated which can be used for games or other processes.

      • roozbeh

        that would be used only for first parties. plus they wont get that power out at launch

  • hiruu

    Great to hear this news…hopefully, Microsoft is going to dedicate sufficient resourced to make sure the games marketplace for the Xbox is much like the Microsoft store.

  • roozbeh

    @xboner2013.
    I got to read that comment. Shows you have really no idea about that add on. Its just standard open gl. Nothing more nothing less

  • roozbeh

    Why am I wasting ky time arguing with sony fanboys?
    Screw you guys for lying. Im out.

    • Xboner2013

      Lying, the guy freaking thought the PS4 runs DX11. Bye.

      • roozbeh

        He also said that the ps4 has a better gpu. And based on your own words thats not public knowledge either

        • WARLORD

          Frist I’d like to say I’m not a fan boy I’m a gamer. I will have the ps4 and Xbox one.with that said the ps4 dose have the better thech specs. That dose not mean the Xbox one is not worth having though. It has some fun and inventive thing going for it. Plus to you Ps4 fan boy. The ps3 had the better tech too but it still did not do much more then the 360.

          • roozbeh

            exactly. this is how i feel about both consoles. but the fanboys just sicken me.
            there gonna be exactly the same

        • MEMEMEMEEM

          its kinda is public knowledge go to a spec vs spec website, even tho there a little bit diff form the reg ver from pc its not going to be much diff

          • roozbeh

            But microsoft hasn’t confirmed it yet. And when people make assumptions this playstation ram amount confusion happens.

  • DarnedNut

    This seems pretty cool even though I do not know how to create games at all.

  • roozbeh

    it looks as if the xbox 360 is going to allow self publishing in august.
    nice microsoft

    • Guest

      Yeah, and Eurogamer just received confirmation from several sources that it’s really only 5GB available to games on the PS4 as well, the flexible part of memory is only 512MB. The other 3GB are rapidly used up by the game DVR and sharing features. Good news for MS!

      • roozbeh

        i wonder how the reaction is in that site. honestly the comments section is almost like n4g

    • Jason Voorhees

      Indeed, I’m really excited to know what that entails and especially around the new development environment (if that is coming to the Xbox 360 too).

      • roozbeh

        That last part im not sure of. But devs can self publish on xbla in august it seems.

  • Guest

    Breaking on Eurogamer, the PS4 has some very poor memory management. Only 5GB will be available to games on it as well. 4.5GB is only guaranteed with about 512MB of flexible memory. The other 3GB are used by the sharing features of the OS, like the DVR. Pathetic!

    • roozbeh

      well, well, well.
      stupid fanboys just got burned even more.
      damn even the comment section on eg is saying their own site is biased towards microsoft now. stupid fanboys.

      • Guest

        $0ny = lies, overhype and underdeliver!

        • roozbeh

          sony fanboys: screaming screaming screaming.
          they all jump at the chance to mock all other consoles.

        • MEMEMEMEEM

          how dose sony lie wasnt it ms that said they could never change how drm, all ways online and 24 check ins work… well they did…. so in my eyes ms lies

          • roozbeh

            Sony lies: other os. The length of the black out. Decreasing the number of the people that can play someones games from 5 to 2. Saying they never considered restrictive drm on the ps4 when exactly a year before they said they considered a digital only device. Plus alot more examples.
            Now I dont know about you but thats a hefty amount of lies.

    • WARLORD

      Man read the comments people her have been talking about that sins yesterday Lol.P.s its 4.5 with 1gig flflexible.

      • roozbeh

        its been updated now. go check now.

        • WARLORD

          Ya I did its from a source though. Non off it is official.

          • roozbeh

            i doubt we will even get a official response from sony. their pr is really good at hiding this stuff.

          • roozbeh

            okay its seems its official now. but now that extra gig is half a gig.

        • WARLORD

          No big deal though I’m still getting the ps4 and Xbox one.

          • roozbeh

            +1 for this comment.
            im gonna get both too. just because i like gaming that much

    • Does Not Equal

      That’s fascinating.

    • boe2

      Don’t do this. It makes you just as bad as “them”.

      • roozbeh

        I approve of this message.
        No really we mustn’t drop down to sony fanboy level

    • Guest

      UPDATE #2: Sony has issued a statement:

      We would like to clear up a misunderstanding regarding our “direct” and “flexible” memory systems. The article states that “flexible” memory is borrowed from the OS, and must be returned when requested – that’s not actually the case.

      The actual true distinction is that:

      “Direct Memory” is memory allocated under the traditional video game model, so the game controls all aspects of its allocation
      “Flexible Memory” is memory managed by the PS4 OS on the game’s behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game’s memory, and is never used by the OS, and as it is the game’s memory it should be easy for every developer to use it.
      We have no comment to make on the amount of memory reserved by the system or what it is used for.

      Based on this information, plus the new source coming forward to explain the properties of flexible memory, our take on this right now is that there is 4.5GB of conventional RAM available to developers, along with the OS-controlled flexible memory Sony describes, in addition to that.

      We understand that this is a 1GB virtual address space, split into two areas – 512MB of on-chip RAM is used (the physical area) and another 512MB is “paged”, perhaps like a Windows swap file. But to be clear, of the 8GB of GDDR5 on PS4, our contention is that 5GB of it is available to developers.

      The good news is that the amount is static and not dictated by OS functions as we stated in our original post, making it a lot easier for developers to work with.

      UPDATE: A new source familiar with the matter has provided additional information to Digital Foundry that confirms only 4.5GB of the PS4′s 8GB GDDR5 memory pool is guaranteed to game developers right now, while also clarifying how the PS4′s “flexible memory” works in practice.

      In real terms, an additional 512MB of physical RAM may be available in addition to the 4.5GB mentioned in the SDK. Flexible memory consists of physical and virtual spaces, and the latter introduces paging issues which impact performance. In our original story we combined them together.

      For practical game applications, the correct figures for this story, as we understand it now, are a guaranteed 4.5GB for development and a further 512MB from the flexible pool. We have updated the headline accordingly.

      • Death Dealer

        Like I said in the other thread, this reflect really poorly on the PS4 as now people are buying 3GB of GDDR5 without knowing what it’s for. Sony profiles the PS4 as a gaming only machine, yet doesn’t make it so, that’s just very sad!

        • roozbeh

          okay dude we get it. but seriously you need to stop spamming the pages with this. it doesnt matter if its pro xbox or pro playstation. spamming is spamming

    • Morgon Britton

      You don’t realize that this was just a rumor do you? Sony came and cleared up their rumors right away unlike Microsoft which had us waiting and waiting.

      • roozbeh

        lol

        • Morgon Britton

          don’t laugh. Awhile back when all the DRM thing was a confusion it took Microsoft a month to finally come up and say “hey this is what we are doing” then they realized they made a mistake and changed things. You can say I’m wrong all you want and I’m a “Sony Fanboy” when I own a 360. If you look into it and actually do your research this is false. If you knew anything about rumors is they aren’t true until proven so.

          • roozbeh

            yeah right. sony let the confusion of the ram amount go on all month. if it wasnt for the rumor we would never have known. and you think good ole sony would have told you? there pr team filters out all the bad stuff and gives all the good news to you. they didnt even say that their online gaming also needs a sub now. it was the last part and smallest part of a long list.
            im laughing with good reason. I cant believe you couldnt realize this. sony have track record for this.

          • Morgon Britton

            I recall them mentioning that they needed a sub to play online a E3. That isn’t news to me. It is also still cheaper than Xbox live. I honestly really don’t care about hardware specs because most people are looking for the other things that their platform has to offer. I wasn’t looking at hardware specs when I pre-orded my PS4 and then getting my One when I have the money for that. So i guess I’ll find out for myself which one I like more. I need to make my opinion from my own experience and not reviews.

          • roozbeh

            Good. Having both experiences is awesome.
            But I dont recall them saying the sub. It was on a list. Reviewers only noticed

          • Morgon Britton

            Ah, well I knew about needing the sub, I could have sworn they announced it at E3 but I can be wrong.

    • Bush O Connor

      find me a game that uses over 4gb of ram please. planetside is the most demanding game i’ve ever run on my machine and the ram sits at 2.1gb under a full load.

  • tenbob1972

    i wonder if after dealing with Sony these indie’s will be saying bad things like they have about Microsoft ( who give them there start in getting publish on a major console) .? theirs this old saying about the grass being greener on the other side. but only time will tell. my bets on Sony doing the whole Trojan Horse thing.

    • roozbeh

      Certainly that will be the case.

    • WARLORD

      I doubt that are doing a Trojan horse thing Lol. You got to think there in the business off making money. If thy screw there fan base thy lose money. Microsoft found that out the hard way and did a 180 to fix it.

      • tenbob1972

        hi mate it makes sense what you are saying but if you look at sony’s past they are a company that is ego driven and i think once their on top they will start dictating terms to the indies.

  • David DeLella

    Self publishing could be a great thing to bring back the development of emulators. Without the requirement of going through a publisher people can release the source code and instructions to self publish the emulators to each user’s local box. That would be amazing! But they will need to find a way to isolate a block of memory for those self published or at least a recovery method if a self-published game were to mess up the main system.

    • Jason Voorhees

      Hey I’m with you there. It’s awesome to be able to sideload things on your Xbox like emulators, even if it costs $99 a year to be able to do so. I did it with XNA on the Xbox 360 quite some time ago, but emulators were a problem because XNA didn’t give you full access.
      I hope that changes now so we can make our consoles even more awesome. This entire thing could give MS the advantage to win big time with the gaming public.

 
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