Xbox One delivers premium voice quality via hardware improvements and Skype’s audio codec

Today we want to share some details about the incredible voice chat improvements made to Xbox One and how these changes will enhance your communication with the Xbox One Chat Headset on the console.

Thanks to integration with Skype’s audio codec, which has a proven track record of high-quality voice through billions of hours of use within Skype, as well as dedicated audio processing (for Xbox One conversations via Skype and multiplayer party chats), Xbox One offers higher quality voice chat with the Xbox One Chat Headset compared to Xbox 360—whether you’re chatting in-game or through party chat with Skype on Xbox One.

But the improvements don’t stop there. The Xbox One Wireless Controller’s new expansion port dramatically expands the data transfer rate between the controller and console. Combined with Skype’s audio codec, this enables crystal-clear digital audio with the Xbox One Chat Headset, both capturing and rendering speech at 24 KHz PCM, which is triple the rendering sample rate and a 50 percent capture rate improvement over Xbox 360 headsets. And, as we shared before, the Xbox One Chat Headset comes with every Xbox One console.

But don’t just take our word for it. Listen to this short sample for yourself:

We think gamers will immediately notice the improvement here—whether it’s through crystal clear in-game chats over the Xbox One Chat Headset, through the sound of crisper conversations taking place over Skype or with your multiplayer party chat.

We can’t wait for you to hear the improvements first-hand in a couple months.

*Voice chat requires Xbox Live. In-game voice chat and Skype require an Xbox Live Gold membership (sold separately).

Cross posted on Xbox Wire