December 17th 2013 6:01 am PT

Plants vs Zombies Garden Warfare – Gardens & Graveyards Mode Revealed

In this video, Plants vs Zombies Garden Warfare producer Brian Lindley offers up a first look at Gardens & Graveyards mode, including some scenic flythroughs of the Driftwood Shores map. There’s also choice examples of how *not* to take on a Chomper; I’ll be giving them some distance! Brian then stuck around to chat more about the new mode, how Garden Warfare stacks up to other shooters, and where the idea first came from.

Jeff Rubenstein, Xbox: You’ve revealed a new game mode in this developer diary. Tell us about it.

Brian Lindley, Producer, Plants vs. Zombies Garden Warfare: The mode we’re showing off in this video is called Gardens & Graveyards. G&G is a bit of a mix between of Battlefield’s Rush and Conquest modes, intertwined with some tower defense elements similar to the original PvZ, supporting up to 24 players per session. The setup is pretty simple – Zombies have a limited amount of time to try to capture the garden bases and turn them into graveyards. These garden bases will be defended and fortified by the plant team, but if the zombies manage to capture a base, they can use the newly captured graveyard as their base and the battle shifts to a new objective at a different location in the map. The maps in G&G are quite large in scale, and as the battle progresses through the different base objectives, the scenery and action gets crazier and crazier. If the zombies manage to battle their way to the end of the map, they are challenged to overcome the last stand of the plant team and some interesting gameplay twists at the end.

Xbox: Perhaps because of the colorful graphics, folks have been quick to compare Garden Warfare to Team Fortress 2. Which shooter do you think you’re closest to?

PvZ: We’ve taken inspiration from a lot of different games, including Team Fortress 2, but I think it is difficult to compare Garden Warfare to one specific game. That said, as a 3rd person shooter with a variety of different classes, Garden Warfare sometimes reminds me of the Star Wars Battlefront games from a few years back.

Xbox: Past a first glance, Garden Warfare’s visuals seem to conceal a more core shooter experience, can you tell us about some of the tactics players can employ?

PvZ: Players experienced with shooters will find many familiar character types, weapons and abilities, but we’ve tried to create unique twists and combinations of these abilities to fit the more lighthearted and humorous tone of the PvZ universe. Tactics in Garden Warfare run the gamut from fast-paced and vertical play of the Soldier and Peashooter, melee/tank tactics with the Chomper and All-Star, support tactics from healers like the Sunflower and Scientist to a sniping specialist like the Cactus.

Xbox: We’re all very familiar with many of these plants and their powers (Pea Shooters shoot, Chompers gulp, etc). How are the zombies evolving from mindless ravagers to meet the challenge from the plants?

PvZ: Aside from being controlled by smarter human players, the zombies have also been armed with a wide variety of Zomboss™ technology at their disposal to assist them in their never-ending quest for brainz and plant domination. This technology comes in the form of crazy weapons like ZPGs, Football Cannons, Jackhammers, Teleporters, Dolphin Guns and much much more.

Xbox: How do the plants and powers mapped to the shoulder buttons and Y affect gameplay?

PvZ: Each plant has unique abilities that are designed to suit different play styles and roles within the plant team. Generally, the most powerful and unique powers of each plant are mapped to the Y button, with other ‘role specific’ abilities triggered by RB/LB. For example, as the healer class, the sunflower has her healing powers mapped to RB and LB, but the Y button unleashes her Sunbeam attack, where she roots into the ground for a powerful laser-style attack on zombies for a limited time. Mastering each class requires learning how and when to use the core abilities to your advantage, both in individual and team combat situations.

Xbox: In the video we see players leveling up – what types of new abilities are awarded to higher-level players?

PvZ: Early in the progression, players will be unlocking all of their core abilities, but as they level up further, players will earn weapon attachments and new outfits that allow them to augment their primary abilities with different variations like ice, fire, toxic, electric, dark energy and numerous other crazy powers. A lot of interesting team play strategies emerge when you start to combine the different outfits and weapon variations with those of your teammates.

Xbox: Do we see any classic characters from PvZ1 or new fan favorites from PvZ2 making an appearance in Plants vs. Zombies Garden Warfare? Bonk Choy fan here!

PvZ: Absolutely, in fact, our core playable characters on the plant team, the sunflower, peashooter, chomper and cactus were all directly inspired by characters from the original game. There are a lot of other characters from the PvZ 1 and PvZ 2, such as Bonk Choy, Potato Mine, Conehead Zombie, Buckethead Zombie, Repeater, Fume Shroom, Chili Bean and many more.

Xbox: In traditional Plants vs Zombies, all Pea Shooters, Sunflowers, etc look the same. How can you differentiate your plant or zombie on the battlefield?

PvZ: We have a huge variety of options for customizing and personalizing your plant and zombie characters in the game. All characters feature several different outfits and can be further customized with crazy accessories like funny hats, eyewear, facial hair, tattoos and numerous ‘organic enhancements’ for plants as well.

Xbox: Popcap isn’t known for shooters, or 3D games in general – how did this whole idea come about?

PvZ: As PopCap saw the popularity of PvZ explode a few years back, they recognized that there was a lot of potential for the universe beyond just tower defense games. One of the crazy ideas put forth was to expand PvZ into more of a shooter/action experience, and from there Garden Warfare was born. Since then, our team has been hard at work iterating and developing on this crazy idea. We can’t wait to get the final product in the hands of Xbox fans in February!

Plants vs Zombies Garden Warfare blooms on Xbox One and Xbox 360 this February 18th.

Interview, Xbox One By Jeff Rubenstein

  • StormRaging

    This one intrigues me but I will definitely need a demo before I make a purchase decision. Same goes for Crimson Dragon and the golf game. Really wanna try them, not going to blindly purchase. Here’s to getting more X1 demos!!

    • Gabriel House

      I agree we need more demos. For what it’s worth though, my opinion of Power Star Golf is pretty high. It’s basically Hot Shots lite. Fun stuff.

      • StormRaging

        it has no online multiplayer though does it?

        • Gabriel House

          Not in the traditional sense where you play against others in real time. Your friends’ records – from longest drives to longest puts, closest to the pin, etc, are all displayed as you play. So it’s like you’re always competing.

          • StormRaging

            ahhh. Yeah I don’t think it’s for me then. I like to actually play against people whether it’s local or online. Thanks for the info.

          • Gabriel House

            There is local mp, and you can even pass the controller. But, yeah, I hear you on the lack of real-time, online mp.

          • evilfangs .

            There is like a tournament which you’re facing real people but you don’t actually get to see there characters. You play your shots then when that round finishes you get a leaderboard saying how many shots it took the other players to finish that hole.

    • Nick Peck

      Yah I’m sure the demos will start coming out more and more as time goes on. I do agree though, I too have become accustomed to having them before purchasing. I don’t have the golf game but I will get it sooner or later as I like those quick fun games like that.

      Crimson dragon is pretty fun, pretty much feels like the older games with a strange story (but I really only go for the gameplay anyways). It’s pretty good so far but I haven’t dug into it too much yet as I’m trying to clear out AC4 first, and that game is huge!

  • Death Dealer

    Looks fun!

  • lassenwolf

    test

  • https://twitter.com/Ganon255 Ganon255

    I already got it on pre-order for Xbox One and was pleasantly surprised to find it was only $39.99.

  • ImTheMetalLord

    Yea this will be on the 360 as well. This makes me happy since I’m not lucky enough to get the Xbox One yet. I’m glad to see that the developers are still producing games on the 360 and it looks like a lot of really cool games will be coming out on it still!

  • StudioMultimédia Gon’Interacti

    look like anything but plant VS zombie

    • RossageSausage

      It’s a spin-off man. Don’t be Buzzkillington.

      • StudioMultimédia Gon’Interacti

        i know, but going TPS style i mean… come on, it’s killing it for me. It’s too far from the original concept. At this point it could have been named anything.

  • evilfangs .

    Looks fun.

    That chomper? Looks overpowered though.

  • Lugdunum69

    I don’t know where to send that but the 7 “chefs d’oeuvres” sent be email as a gift for my loyality is really a bad idea. In fact, they are just 7 wallpapers made by gamers (aka fan-arts) smthg normaly free. It’s look like you think customers are idiots, happy when they receive free stuffs, even if they were already free. That was just to let you know that I don’t understand how you manage customers relationships since few months.

    • Does Not Equal

      What the hell are you talking about? This is for a Plants vs. Zombies game.

  • Jorge Garza

    Bad thing with this kind of games is that always there is something overpowered that everyone use, so we will have to see how they balance the game. Looks fun!

  • RossageSausage

    Chomper looks OP. Can’t wait!

  • Patrick Pizzoferrato

    can’t wait to get my hands on this game i’ve loved the game since i played it on my ipod and this one i will be getting on xbox 360 until i can get the money for the xbox one might be a year or so before i can tho since it cost so much

  • AwwwFrownyFace

    Looks like so much fun!

  • Clattus

    Looks like an improved version of Conker’s bad fur day multiplayer

  • boe2

    First Peggle 2 and now this: The outside gamerworld watches in disbelieve as the XB1 early adopters convince themselves these are must-haves that justify buying an Xbox One.

    I know it’s still early, but the stuff you guys try to hype…geez. Don’t worry, the ps4 isn’t doing much better.

  • CrashSixx

    is it one purchase between the 360 and one? or do you need to buy the game twice on the same live account?

 

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