February 11th 2014 6:00 am PT
Today, we’re announcing a pair of new audio device options for Xbox One.
First up, the all-new Xbox One Stereo Headset. The Stereo Headset pairs a premium, full-range (20Hz – 20kHz) audio experience with a unidirectional microphone taking advantage of Xbox One’s Skype-powered chat audio codec. Included in the package is a detachable Stereo Headset Adapter that puts all of the audio controls right at your fingertips. You can balance the game and chat audio levels, control the master volume, and mute the microphone.
The Xbox One Stereo Headset does not use separate batteries and is passively powered through the Wireless Controller. Additionally, headset is compatible with mobile devices, tablets and PC/Mac.
The Xbox One Stereo Headset will cost $79.99 (MSRP). [Microsoft Store]
For Xbox fans that already have a favorite set of stereo gaming headphones, we’re happy to reveal that the Stereo Headset Adapter will also ship separately. Plug your compatible headset into the Xbox One Stereo Headset Adapter to chat with your fellow players, and enjoy the convenient volume controls right on the adapter. For more details on the Xbox One Stereo Headset Adapter, please visit xbox.com/xboxone/compatibleheadsets.
The Xbox One Stereo Headset Adapter will cost $24.99 (MSRP.) [Microsoft Store]
Both will be available in Xbox One markets worldwide in early March.
I’ve seen a lot of questions about what will / won’t work. Here is an easy way to think about it:
- Legacy gaming headsets get game audio from the back of the console from the S/PDIF port. Get chat audio by connecting the 2.5mm chat cable to the adapter,
- New Xbox One headsets – get chat and stereo directly from the adapter. No need to connect anything to the console.
- Any 3.5mm stereo headset (that uses the CTIA plug standard) can get stereo game audio by plugging into the adapter.