Content: Cyber Troopers Virtual On Oratorio TangramPrice: 1200 Microsoft PointsAvailability: Not available in IndiaDash Text: The arcade classic Cyber Troopers Virtual On Oratorio Tangram comes to Xbox LIVE Arcade! Keeping the classic mech fighting style, Virtual On returns enhanced with intense HD graphics and a thrilling 1 on 1 online multiplayer battle mode. This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts
Add Cyber Troopers Virtual On Oratorio Tangram to your Xbox 360 download queue.
Not bad of a game, reminds me of Custom Robo (maybe Custom Robo was inspired by Virtual On?). 1200 is way too hefty. Kudos on the Dreamcast reference in there though, with the VMU still left in the game.
Now where's my Bionic Commando demo?!
Hey Major..you mind telling me why Xbox.com is f***ing up? Nowhere is the "login" button, nor do I even see the blank slates that usually take up the "Join Xbox Live now for Free!" that isn't too far from the "Login" link either.
I can't log in to xbox.com, and I can't even get this demo.
Back to topic though.
1200 points is a perfect price for such a game.
Awesome. I'd agree that some games are overpriced, but this ain't one of them. SEGA are (or were) kings of the arcade, and this is one of their best. Worth every Point.
for those who want to know. it's clocked at around 223-228MB
loved the game but not worth 1200pts 800 yes
Amazing game, it'd be a shame if the pricepoint kept people from buying it. Very fun game online.
TaygetaVendetta, all achievements already? Damn, that was quick. O_o
1200 pts for this, F U M$, this should be no more than 400$.
Love this game
Ooh, gotta queue me up some SEGA arcade goodness. Just a shame that two actually good 1200 games came out simultaneously, becaus one of those titles is going to lose out and I have a sneaking suspicion it'll be this one.
VOOT!
I'll be glad to not play Sneeches online with that attitude. 1200 ms points is a lot less than what it would cost for me to buy a new DC and then track down a copy of VOOT (5.4 no less).
SEGA needs to keep putting out these great games for the 10th anniversary of the DC.
Why is this 1200 points when other Dreamcast and last gen games are 800 points. It seems like a very odd decision seeing as hardly anyone has played Virtual On so it's appeal is going to be limited, even more so when its priced at 1200 points.
While I do think 1200 points is a fair price for most Dreamcast ports it just does not seem right when it’s been standard practice to price them at 800 points, Rez HD, Ikaruga, Soul Calibur etc.
Still it could be worse they could be changing us 1200 points for even older stuff like N64 ports, oh no wait they already did that with the Banjo games.
Well at least they are not charging us 1200 for 8-bit remakes, oh wait they did with R-Type and Lode Runner.
Still at least they're not stupid enough to charge 1200 points for a remake of a bonus game from the Saturn port of Duke Nukem 3D, oh wait they did with Death Tank.
Hahaha... I completed all achivements about 1 hour :).
I'm not liking the new "standard" 1200 points for a port from an old console. Even Marvel vs Capcom 2, a fantastic game, seems unfair at 1200, especially when you look at the work gone into something like Castle Crashers, Braid and SSF2THDR.
ditto above :)
Sneeches -
400 points .... use your brain mate - your saying its same value as a mega drive game?
Yeah you have to wonder how they come up with the pricing for a straight port like this (esp. when Rez HD and Soul Calibur are only 800), as opposed to games like Lode Runner that were completely redone from the ground up and packed with content.
1200 WTF? No Thanks, not even trying the demo.
-Drunk Ste
U Win
For anyone that's either complaining or wondering why it has the price point it has:
1) Fanbase. Ever since the first two games were out, VO and VO:OT have a humongous *but not out of control* fanbase that have been craving for either a re-release or a 3rd Virtual On. Me? I'm super glad they chose the sequel (better controls, better graphics, more mechs) over the first one and added some more; great decision on Microsoft's part.
2) For how much time this game gives you, not to mention its real worth EVEN if you tried to find the original for a Dreamcast and paid for it, shipping and handling....you'd probably pay around this much in real money but without the online multiplayer and custom mechs bit.
So quit whining. THIS game actually deserves the 1200 points mark.
Also: Good luck playing MvC2 online when it comes out, after paying around $60 for an inferior xbox or PS2 second hand release.
@ XxLightkunxX: That still doesn't explain why they're charging 1200 points for a direct port when other Dreamcast ports (that also have added "enhanced" HD graphics and online multiplayer) have only been 800. Plus we already have 2 people just posting here alone that have already got all 200 achievement points in an HOUR or two.
@Macph1st0
What does it matter if the achievements take 2 hours or 2 weeks to get? I'll still be playing the game even though I have all the achievements.
SEGA should have priced this at 800, like they did with Outrun a few weeks ago. Still, I'm enjoying it a ton and I don't mind it at 1200.
This is not 2006 people, XBLA games are not 400 or 800 points only anymore.
@ TaygetaVendetta: The point of achievements is that, for the most part, they're supposed to actually be CHALLENGING to get so that you feel like you really achieved something by getting them. What's the point of achievements if you can get them all in an hour or two? (unless you only care about increasing your gamerscore of course) And I'm sure they could have made some really challenging achievements in this game if they took the time to do it.