Today, at RTX in Austin, 343 and Certain Affinity are presenting an exclusive look at the development of Halo: The Master Chief Collection. The developers will be discussing the design and vision of the project, with original Halo 2 development stories from lead Halo 2 multiplayer designer/Certain Affinity president Max Hoberman.
If you can’t join us at the Austin Convention Center today, we invite you to watch live from wherever you are on Twitch:
Minutes ago on Xbox Wire, 343 Industries General Manager Bonnie Ross revealed Halo 5: Guardians- and more. Find her entire post below:
Any time you transition to a new platform, there is the opportunity to look at things with a new perspective. For us at 343 Industries, the launch of the Xbox One was an opportunity to think about what stories we wanted to tell, how to tell them, and how best to push the Halo franchise to showcase the platform. And, most importantly, combining our passion for Halo with the vocal and informative input from our fans.
Halo isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself. In terms of innovation and ideation, it’s sometimes important to people who might not even play Halo. And of course it’s a passion and an essential experience for two generations of gamers. So we asked ourselves, how do we begin and where do we go with Halo on Xbox One?
In the past, Halo games have pushed the Xbox forward, showcasing the console and its ecosystem in entertaining and innovative ways. Making a Halo game that runs at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade, is non-trivial. It’s a task that we, at 343 Industries, are taking very seriously to ensure we deliver the Halo game that fans deserve, and a game that is built from the ground up for Xbox One.
I’m happy to reveal that Halo 5: Guardians, the next installment in the legendary saga of the Master Chief, will launch on Xbox One in fall of 2015. In the tradition of every Halo game since its debut in 2001, it is a massive and exciting project.
Halo 5: Guardians is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.
It’s a game that will hopefully demonstrate the talent, learnings and abilities of the 343 Industries team. A game that will incorporate the things we learned from Halo 4 about technology, aesthetics, performance and scale – and perhaps more importantly, understanding and embracing a community of gamers who love what lies at the heart of this game, and the limitless potential of the Halo universe.
And 2015 won’t simply be the year of Halo 5: Guardians, it will also be a year that offers us a unique opportunity. The opportunity to invite old friends and new audiences into that universe through the Halo television series, launched as a unique collaboration with Steven Spielberg and some of the finest creative minds in the business. A series that will stand alone, as well as complement and enrich the game experience. We’ll have more to share on the Halo television series as we near its projected fall 2015 release.
Your Journey Begins in 2014
Many fans noted that I was very deliberate with my phrasing on stage at E3 last year. I spoke about a “journey,” rather than a destination – and that journey definitely begins in 2014 with a giant leap, rather than one small step. We’ll give you much more information about our plans for this year at the Xbox E3 2014 Media Briefing on June 9, and we’re confident that Halo fans will be pretty excited the special plans we have in store.
So until E3, I’d like to express my gratitude to our massive and varied Halo community, whose energy, enthusiasm, criticism and kindness are the driving force behind what we do and what we hope to achieve in Halo 5: Guardians.
The Halo 4 Global Championship takes place live from PAX at Benaroya Hall in Seattle and on Xbox LIVE this Sunday at 4PM PDT. This is an incredibly exciting event for the team, as we showcase eSports and Halo 4 with a very ambitious production both for the fans onsite and through our Xbox LIVE interactive broadcast.
In addition to the tournament itself, we’ll also have exclusive Xbox One content debuting during the show as well as music performances that celebrate the spirit of PAX in a special way. Personally, there’s one performer I can’t wait to see the audience embrace. It’s going to be fun.
The Xbox LIVE audience will also have a chance to choose the content of the show, voting live on the console for which new Xbox One trailers they want to see first.
I’d be remiss if I didn’t also mention that the audience on Xbox LIVE as well as those at the venue will have a chance to win an Xbox One at launch! Follow @HaloWaypoint on Twitter for details. They’ll announce the tweetstakes ahead of the show.
If you’d like to attend the event in person, you’ve got a couple options. First, PAX attendees get first crack at seats with the doors opening at 3:00PM. If there are any seats available after the PAX attendees are seated, the public will be allowed entry free of charge!
PAX is the ultimate celebration of gaming, and we hope we’ll do the great spirit of PAX community justice with the Halo 4 Global Championship show. I look forward to seeing you Sunday!
Content: Halo 4 Champions Bundle Price: 800 Microsoft Points Check availability in your Xbox LIVE region Description: Step up your game with the Halo 4 Champions Bundle, an incredible collection of maps, armors, skins, and the all-new game type Ricochet and armor mod Resistor, gathered together to complete your Halo 4 experience. The Halo 4 Champions Bundle includes the Bullseye Pack, the Steel Skin Pack, and the Infinity Armor Pack, as well as brand-new ways to personalize your Spartan, with five armor skins, five weapons skins, and eight Spartan stances for your lobby player card.
Today 343 Industries announced the “Halo 4” Global Championship.” They have teamed up with Virgin Gaming for this global tournament. Below are the details from the official press release. Hit this FAQ for more information as well.
“Halo 4” Global Championship Announced
343 Industries and Virgin Gaming reunite to launch the biggest ‘Halo 4’ tournament ever with $500,000 in prizes
343 Industries, Xbox 360 and Virgin Gaming are teaming up again to launch the “Halo 4” Global Championship, a summer-long tournament that will give gamers around the world a chance to battle* for glory and win $500,000 in prizes, including a grand prize of $200,000.
Spanning multiple live events and five weeks of online competition on Xbox Live, the tournament is the biggest “Halo 4” competition yet, and will kick off at the Rooster Teeth Expo on July 5 and on Xbox Live on July 15. Competitors will test their skill and fortitude against one another in intense free-for-all matches over a series of qualifying rounds (based on average scores and elimination matches) for a chance to rise through the global leaderboards and win coveted prizes.
The tournament will culminate with a two-day Finals competition in Seattle, WA from Aug. 31 to Sept. 1, where players will battle to become the ultimate Spartan, with the top players receiving cash prizes.
Beginning today, players can register for the “Halo 4” Global Championship by visiting www.halo4globalchampionship.com and will be able to participate in two ways:
· Online Competition on Xbox Live. By registering through Virgin Gaming at www.halo4globalchampionship.com and selecting the custom tournament playlist in “Halo 4,” players will be able to join the competition for free on Xbox Live. Each week there will be a different free-for-all mode for players to enjoy.
To qualify for a chance to compete in the Finals, players will need to complete a minimum of 20 matches in the tournament playlist per week. At the end of each week the players with the top four average scores will be deemed winners and be eligible to compete in the Finals. Additionally, each week qualifying players will have a chance to randomly win** special prizes.
· Live Events. Players will also be able to join the tournament by participating in live competitions at the Rooster Teeth Expo in Austin, TX from July 5 to 7 and Gamescom in Cologne, Germany from Aug. 21 to 25. Six finalists from each of the live events and 20 from the online qualifiers will receive an expenses paid trip to participate in the Finals in Seattle, Washington.
For additional information, including the registration process, rules, prizing and a full list of qualifying countries, please visit: www.halo4globalchampionship.com and select the registration link.
Available this July for $6.99 ERP only on Windows 8 and Windows Phone 8, “Halo: Spartan Assault” is the first top-down action shooter that brings a “Halo” video game to touch-based devices. Developed by 343 Industries in conjunction with Vanguard Games, “Halo: Spartan Assault” provides an accessible, pick-up-and-play experience for fans and newcomers alike.
Content: Halo 4 Castle Map Pack Price: 800 Microsoft Points Check availability in your Xbox LIVE region Dash Text: If you own Halo 4’s “War Game Map Pass,” DO NOT purchase this content here as you will be charged again. Daybreak is set in a military facility against the backdrop of an idyllic mountain range, while Outcast plunges you into the warrens, canyons and arches of an alien edifice, and Perdition takes players into the heart of an urban sprawl, with tactical speed and situational awareness its key features.
On Friday, April 12, there will be a “Halo 4” DLC sale for anyone who has not yet purchased the “Halo 4” War Games Map Pass or the first two individual Map Packs. A listing of the sale prices is as follows:
“Halo 4” War Games Map Pass: 1600 Microsoft Points (Originally 2000 Microsoft Points)
Crimson Map Pack: 600 Microsoft Points (Originally 800 Microsoft Points)
Majestic Map Pack: 600 Microsoft Points (Originally 800 Microsoft Points)
343 Industries will be showing off the unreleased Halo 4 Castle Map Pack in a live stream event TODAY, Sunday, April 7th at 8p ET/5p PT. The stream will feature designers and other 343 team members playing and providing tips and commentary on the brand new maps.
Content: Halo 4 Forge Island Price: Free Check availability in your Xbox LIVE region Dash Text: Referred to as the ‘Great Anvils’ by UNSC personnel deployed to the southwestern peninsula of Requiem’s smallest continent, these massive sentinels tower high above the shield world’s warm tropical ocean. The geologic data acquired from these islands has offered incredible fodder for Infinity Science’s Forge group, providing diverse and modifiable terrain for the War Games combat simulations. .
Halo 4” Castle Map Pack Reignites Team Objective Battles with New Maps and a Fresh Playlist on April 8
The third War Games Map Pack focuses on team objective and vehicular combat by introducing three new maps and the addition of a new 6 vs. 6 playlist
343 Industries today announced the third major expansion in the Halo Infinity Multiplayer experience, the Castle Map Pack, launching Monday, April 8. Developed by Certain Affinity, in collaboration with 343 Industries, the Castle Map Pack brings players three medium-to-large, stunning maps that emphasize vehicular warfare and large battles over open spaces, where team strategy is key to successfully conquering the battlefield.
Daybreak places you amidst military facilities, against the backdrop of an idyllic mountain range, while Outcast plunges you into the natural tunnels and arches of a secluded rebel outpost. Perdition takes players into the heart of an urban battleground, where tactical speed and situational awareness are essential to achieving victory. The Castle Map pack provides 9 new Achievements worth a total of 250 Gamerscore.
To offer a glimpse of the new maps, 343 Industries released a trailer for the Castle Map Pack today, available now on Halo Waypoint. Full descriptions of the new maps and modes are below:
New Battlegrounds: Castle Map Pack
Daybreak: Two UNSC bases oppose each other in this large asymmetrical map. Teams must split focus between attacking the enemy base while playing close defense to their own. Claim your team’s sniper rifle to cover the central Man Cannon, or grab a Warthog to push through the side channels and flank the enemy base. The Rocket Launcher and Banshee both spawn in positions diagonal to the starting bases; claiming their firepower early is crucial to land the first flag cap or take an early lead in kills.
Outcast: Controlling vehicle paths is critical in this circular map set in a desert environment. Outcast features frequent Mantis vs. Wraith battles, so teams must keep their drivers informed with constant communication to get the drop on enemy vehicles. While driving the Mantis, you can target fusion coils in tunnels to flush out camping opponents directly into your rain of fire, or cover your flag runner’s dash to a friendly Warthog. If you find yourself without a vehicle, race to the secondary bases to secure a power weapon or drop on enemies for a game-changing hijack.
Perdition: Blending long sightlines, vehicles, and close-quarters combat, Perdition caters to nearly any gameplay style. Wheelmen and gunners will be right at home in this urban environment as a well-placed Warthog can lock down a quarter of the map, securing valuable ordnances for the team. Learning the interior routes is essential to both escaping danger and finishing off ranged kills. Be sure to look for the Gravity Hammer in Power Station 3 – an ideal revenge weapon against a pesky sniper or a big surprise for an enemy Warthog.
The Castle Map Pack will be available on Xbox LIVE for 800 Microsoft Points. Players who purchase the “Halo 4” War Games Map Pass* or “Halo 4” Limited Edition will receive access to all three Map Packs (Crimson, Majestic, and Castle) at a 15 percent savings versus purchasing them individually.1
New Playlist: “Castle DLC”
The Castle Map Pack brings a new playlist to the War Games experience called “Castle DLC,” a six-versus-six playlist that focuses on both team play and coordinated objective gameplay.
The new maps will also be integrated into existing Infinity Slayer, Big Team Objective, and Dominion playlists. DLC maps will appear in a playlist if all members of the match have the content purchased or the War Games Map Pass.
Content:Halo 4 Majestic Map Pack Price: 800 Microsoft Points (or included with the “War Games Map Pass”) Availability: Check availability in your Xbox LIVE region Dash Text: If you own Halo 4’s “War Game Map Pass,” DO NOT purchase this content here as you will be charged again. Landfall’s emphasis is on infantry battles against a glittering ocean on a distant world, while Monolith exposes you to the naked vacuum of space – and the firepower of opposing teams, and Skyline’s distinctly industrial feel provides new challenges in somewhat familiar, but occasionally confined spaces.
343 Industries announced today that the Majestic Map Pack for Halo 4 is coming on February 25th. Developed by Certain Affinity, in collaboration with 343 Industries, the Majestic Map Pack delivers the close-quarters action fans have been craving in three all-new small to medium sized maps designed specifically for tight, competitive combat in small-team and free-for-all modes: Landfall, Monolith and Skyline.
Landfall:A shining city under attack… The world of Tribute is now a graveyard, but its capital was once a bright beacon of commerce among the inner colonies. Fight in the corridors and courtyards of Casbah’s port authority buildings, but don’t stand still too long. Perfect for Infinity Slayer, this small to midsize asymmetrical map offers interiors with sparse cover, which encourages close-range combat, while the exteriors offer long lines of sight to stalk your opponents. Awesome jump routes let players spring around the outside of the map, incidentally offering a perfect view of the city as it is razed by the Covenant’s brutal assault.
Monolith:Adrift in a forgotten asteroid belt… This monument and many like it were built by the Forerunners after their final victory over the ancient humans. This small map has central man-cannons, short corridors, almost no cover, and open sightlines which make the location great for a mixture of close and mid-range battle. Monolith harkens back to more classic “Halo” arena-based maps, and its symmetry lends nicely to objective-based modes like Capture the Flag. Monolith is an open battlefield; wherever you look, you will witness the ferocious action that only a small and open map can provide.
Skyline:Combat analysts agree… The rooftop terrain on this new space tether construction site is an ideal training environment for close-quarters infantry combat. This map, perched high above the sights of reconstruction in Cascade’s capital city, is small and symmetrical, perfect for Regicide with a mixture of high and low spaces and plenty of cover. Don’t think cover means you’re safe, however – this map holds explosive fuel cells that can and will wreak havoc in Skyline’s confined spaces, not to mention the long, long drop if you misstep.
The Majestic Map Pack will be available on Xbox LIVE for 800 Microsoft Points. Players who purchase the “Halo 4” War Games Map Pass* or “Halo 4” Limited Edition will receive access to both the Crimson and Majestic Map Packs as well as the final map pack when it releases in April at a 15 percent savings versus purchasing them individually.1
New Game Type: “Infinity Rumble”
“Halo 4’s” new game type, Infinity Rumble, is exclusive for a limited time to Majestic Map Pack owners and brings a few new twists to the War Games experience. It is a free-for-all game type where players can earn personal ordnance; all special medal and style kills help you earn ordnance faster, and you can also earn assists off of enemy players for even more medal points. Players must carefully conserve and use their ordnance at just the right moment, or combine power-ups with power weapons in the race to be first. Every kill, and every death counts in Infinity Rumble, and this is reflected with a slower spawn time in the free-for-all matches.
New Playlists: “Majestic Team DLC” and “Majestic FFA DLC”
The Majestic Map Pack also brings two new playlists to the War Games experience:
Majestic FFA DLC (8 players): Majestic FFA is an incredibly intense free-for-all playlist. Players are all alone in this playlist with seven others, vying for first place!
Majestic Team DLC (4 vs. 4): Majestic Team DLC is a 4 vs. 4 playlist that focuses on both team play and tight objective combat.
The new maps will also be integrated into existing Infinity Slayer, Capture the Flag, SWAT, Regicide, Doubles, Team Objective, and Team Throwdown playlists. DLC maps will appear in a playlist if all members of the match have the content purchased or the War Games Map Pass.
This week’s Halo 4 update brings five new missions in Ep 9. Meanwhile over in War Games, Oddball, King of the Hill and Team Regicide are combined in Team Objective. Plus a tweaked version of Team Snipers returns.