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<?xml-stylesheet type="text/xsl" href="http://majornelson.com./utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Xbox Live's Major Nelson : Industry</title><link>http://majornelson.com./archive/tags/Industry/default.aspx</link><description>Tags: Industry</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>Xbox 360 Console Bans</title><link>http://majornelson.com./archive/2009/11/04/xbox-360-console-bans.aspx</link><pubDate>Wed, 04 Nov 2009 17:00:00 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:501854</guid><dc:creator>Major Nelson</dc:creator><slash:comments>259</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=501854</wfw:commentRss><comments>http://majornelson.com./archive/2009/11/04/xbox-360-console-bans.aspx#comments</comments><description>&lt;table border="0" cellspacing="0" cellpadding="2" width="400"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="400"&gt;&amp;#160;&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;As you may have &lt;a href="http://uk.xbox360.ign.com/articles/104/1040853p1.html" target="_blank"&gt;read online&lt;/a&gt;, we’ve been actively banning consoles from Xbox LIVE that have been modified to play pirated games. Our commitment to combat piracy and support safer and more secure gameplay for the more than 20 million members of our Xbox LIVE community remains a top priority. All consumers should know that piracy is illegal, and that modifying their Xbox 360 console to play pirated discs, violates the &lt;a href="http://www.xbox.com/en-US/legal/LiveTOU.htm" target="_blank"&gt;Xbox LIVE terms of use&lt;/a&gt;, will void their warranty and result in a &lt;a href="http://www.xbox.com/en-US/consoleban" target="_blank"&gt;ban from Xbox LIVE&lt;/a&gt;. The health of the video game business depends on customers paying for the genuine products and services they receive from manufacturers, retailers, and the third parties that support them.&amp;#160; This would also be a good time to remind you that the warranty on an Xbox 360 console is not transferrable and if you purchase a used console that has been previously banned, you will not be able to connect to Xbox LIVE. &lt;/p&gt;  &lt;table border="0" cellspacing="0" cellpadding="2" width="400"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="400"&gt;&amp;#160;&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=501854" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://majornelson.com./archive/tags/Xbox+Live/default.aspx">Xbox Live</category><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Xbox LIVE sees biggest month ever</title><link>http://majornelson.com./archive/2009/02/13/xbox-live-sees-biggest-month-ever.aspx</link><pubDate>Fri, 13 Feb 2009 18:07:00 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:383861</guid><dc:creator>Major Nelson</dc:creator><slash:comments>44</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=383861</wfw:commentRss><comments>http://majornelson.com./archive/2009/02/13/xbox-live-sees-biggest-month-ever.aspx#comments</comments><description>&lt;p&gt;January 2009 saw the most members join LIVE than in any previous month since the service launched in November 2002. Currently more than &lt;strong&gt;17&amp;ndash;million people&lt;/strong&gt; are now connected over LIVE. In addition, the &lt;strong&gt;January NPD&lt;/strong&gt; numbers also reveal that &lt;strong&gt;Xbox 360 sales were up 33 % from last year&lt;/strong&gt;. Some other PR factoids for you to digest:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;More than 1 million Xbox LIVE members now enjoying &lt;a href="http://www.netflix.com/NetflixReadyDevicesDetails?pdid=5" target="_blank"&gt;Netflix&amp;#39;s streaming video service&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;Each household has watched an average of 16 movies over the service&lt;/li&gt;
&lt;li&gt;Xbox 360 is the only place to get the complete storylines for hit games like &lt;a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d802545407F2?cid=MajorNelson&amp;amp;partner=MajorNelson" target="_blank"&gt;Grand Theft Auto IV&lt;/a&gt; and &lt;a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d802425307D5?cid=MajorNelson&amp;amp;partner=MajorNelson" target="_blank"&gt;Fallout 3&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8024D5307F1?cid=MajorNelson&amp;amp;partner=MajorNelson" target="_blank"&gt;Fable II Knothole Island&lt;/a&gt; and &lt;a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d802425307D5?cid=MajorNelson&amp;amp;partner=MajorNelson" target="_blank"&gt;Fallout 3 Operation: Anchorage&lt;/a&gt; were two of the top performers for game add-ons in the month of January&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Edit: Here is a &lt;a href="http://gamerscoreblog.com/press/archive/2009/02/13/562916.aspx" target="_blank"&gt;link to the official press release &lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=383861" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://majornelson.com./archive/tags/Xbox+Live/default.aspx">Xbox Live</category><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Video Games Live in Seattle this weekend</title><link>http://majornelson.com./archive/2009/01/19/video-games-live-in-seattle-this-weekend.aspx</link><pubDate>Mon, 19 Jan 2009 16:58:07 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:366370</guid><dc:creator>Major Nelson</dc:creator><slash:comments>13</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=366370</wfw:commentRss><comments>http://majornelson.com./archive/2009/01/19/video-games-live-in-seattle-this-weekend.aspx#comments</comments><description>&lt;p&gt;If you are in the Seattle area and looking for &lt;a href="http://videogameslive.com/index.php?story=200" target="_blank"&gt;something to do this Saturday night&lt;/a&gt;, how about heading down to &lt;a href="http://videogameslive.com/index.php?s=home" target="_blank"&gt;Video Games Live&lt;/a&gt;? The show, where video game music is performed with a live orchestra and choir, is in town &lt;a href="http://www.ticketmaster.com/event/0F004039CD048C2F?artistid=976815&amp;amp;majorcatid=10001&amp;amp;minorcatid=52" target="_blank"&gt;this Saturday, January 24th&lt;/a&gt;. And as a bonus, they&amp;rsquo;re going to premiere music from &lt;a href="http://www.xbox.com/en-US/games/h/halo3odst/" target="_blank"&gt;Halo 3: ODST&lt;/a&gt;, and &lt;a href="http://www.penny-arcade.com/" target="_blank"&gt;Gabe and Tycho&lt;/a&gt; will be there as well. &lt;a href="http://videogameslive.com/index.php?story=200" target="_blank"&gt;Many area industry members will be there&lt;/a&gt;, so it may be a good chance to rub elbows with the people whose work you have enjoyed over the years.&lt;/p&gt;
&lt;p&gt;Not in Seattle but still want to see the show? &lt;a href="http://videogameslive.com/index.php?s=dates" target="_blank"&gt;They&amp;rsquo;re on tour&lt;/a&gt;, so they may be coming to your area later this year. &lt;/p&gt;
&lt;p&gt;See you Saturday night.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=366370" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Gears of War sells 2 Million Units (and we unlocked over 19 million Achievements)</title><link>http://majornelson.com./archive/2008/11/12/gears-of-war-sells-2-million-units-and-we-unlocked-over-19-million-achievements.aspx</link><pubDate>Wed, 12 Nov 2008 08:01:05 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:311667</guid><dc:creator>Major Nelson</dc:creator><slash:comments>98</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=311667</wfw:commentRss><comments>http://majornelson.com./archive/2008/11/12/gears-of-war-sells-2-million-units-and-we-unlocked-over-19-million-achievements.aspx#comments</comments><description>&lt;p&gt;In addition to the 2 million copies of &lt;a href="http://www.xbox.com/en-US/games/g/gearsofwar2/" target="_blank"&gt;Gears of War 2&lt;/a&gt; that flew off the shelves over the weekend, LIVE was pretty active as well. More than 1.5 million people signed into &amp;quot;Gears of War 2&amp;quot; during the weekend, racking up a total &lt;strong&gt;15 million gameplay hours&lt;/strong&gt; and helping set a new record for concurrent LIVE players. These players also collectively unlocked more than &lt;strong&gt;19 million GoW2 Achievements&lt;/strong&gt;.&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=311667" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://majornelson.com./archive/tags/Xbox+Live/default.aspx">Xbox Live</category><category domain="http://majornelson.com./archive/tags/Gears+of+War/default.aspx">Gears of War</category><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Xbox 360 Console banning</title><link>http://majornelson.com./archive/2008/11/11/xbox-360-console-banning.aspx</link><pubDate>Wed, 12 Nov 2008 03:18:58 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:311507</guid><dc:creator>Major Nelson</dc:creator><slash:comments>391</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=311507</wfw:commentRss><comments>http://majornelson.com./archive/2008/11/11/xbox-360-console-banning.aspx#comments</comments><description>&lt;p&gt;I&amp;rsquo;ve gotten a few messages and seen some forum threads pop up on&amp;nbsp;console bannings so I thought I&amp;rsquo;d post and let folks know what&amp;rsquo;s up. In our our continued effort to keep gameplay safe and secure for our community of more than 14 million members, Microsoft has taken action against a small percentage of Xbox 360 consoles that have been illegally modified in order to play pirated games. You should know that modifying&amp;nbsp;your Xbox 360 console is also a violation of the &lt;a href="http://www.xbox.com/en-US/live/legal/legal-tou.htm" target="_blank"&gt;Xbox LIVE terms of use&lt;/a&gt;, will void your warranty and result in a ban from Xbox LIVE.&amp;nbsp;&amp;nbsp; The health of the video game business depends on customers paying for the genuine products and services they receive, both from manufacturers and the local companies that support them. We will continue to employ and bolster anti-piracy security measures to counter piracy in the gaming industry and improve security in the Xbox LIVE community.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=311507" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://majornelson.com./archive/tags/Xbox+Live/default.aspx">Xbox Live</category><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>levelHead </title><link>http://majornelson.com./archive/2008/10/02/levelhead.aspx</link><pubDate>Thu, 02 Oct 2008 20:37:02 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:303249</guid><dc:creator>Major Nelson</dc:creator><slash:comments>29</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=303249</wfw:commentRss><comments>http://majornelson.com./archive/2008/10/02/levelhead.aspx#comments</comments><description>I won&amp;rsquo;t waste your time trying to explain &lt;a href="http://julianoliver.com/levelhead" target="_blank"&gt;levelHead&lt;/a&gt;. But if&amp;nbsp;you&amp;nbsp;have a moment, &lt;a href="http://julianoliver.com/levelhead" target="_blank"&gt;read about it here&lt;/a&gt; and then check out &lt;a href="http://julianoliver.com/levelhead" target="_blank"&gt;the video here&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;Pretty wild huh?&lt;br /&gt;&amp;nbsp;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=303249" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>GETTING INTO THE GAME : Interactive Writing for Videogames</title><link>http://majornelson.com./archive/2008/09/11/getting-into-the-game-interactive-writing-for-videogames.aspx</link><pubDate>Thu, 11 Sep 2008 23:47:28 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:299505</guid><dc:creator>Major Nelson</dc:creator><slash:comments>17</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=299505</wfw:commentRss><comments>http://majornelson.com./archive/2008/09/11/getting-into-the-game-interactive-writing-for-videogames.aspx#comments</comments><description>&lt;p&gt;The Writers Guild Foundation has &lt;a href="http://www.wgfoundation.org/craftworkshops.aspx"&gt;a workshop scheduled for October 18th&lt;/a&gt; that may be of interest to some of you. If you are curious as to what it takes write for video games, this looks like an awfully good use of a Saturday afternoon (assuming you are in the L.A area.) Head over to the &lt;a target="_blank" href="http://www.wgfoundation.org/craftworkshops.aspx"&gt;WGFoundation web site&lt;/a&gt; to check out the speaker list, panel listing and grab a ticket if this is your thing.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=299505" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>PopFly game creator beta released</title><link>http://majornelson.com./archive/2008/08/28/popfly-game-creator-beta-released.aspx</link><pubDate>Thu, 28 Aug 2008 19:12:42 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:298283</guid><dc:creator>Major Nelson</dc:creator><slash:comments>10</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=298283</wfw:commentRss><comments>http://majornelson.com./archive/2008/08/28/popfly-game-creator-beta-released.aspx#comments</comments><description>&lt;p&gt;The &lt;a href="http://majornelson.com/archive/2008/05/02/popfly-game-creator-make-your-own-game.aspx" target="_blank"&gt;Alpha&lt;/a&gt; came out in May, but the team &lt;a href="http://majornelson.com/archive/2008/05/02/popfly-game-creator-make-your-own-game.aspx" target="_blank"&gt;just shipped the beta version&lt;/a&gt;&amp;nbsp;with some &lt;a href="http://popflyteam.spaces.live.com/Blog/cns!51018025071FD37F!321.entry" target="_blank"&gt;new features&lt;/a&gt; for your game making fun.&lt;/p&gt;
&lt;p&gt;If you&amp;rsquo;re looking for something to do this weekend (if you&amp;rsquo;re not coming to PAX) why not kick out a game? &lt;br /&gt;&lt;br /&gt;&lt;em&gt;Note: You&amp;rsquo;ll need &lt;/em&gt;&lt;a href="http://go.microsoft.com/fwlink/?LinkID=89241" target="_blank"&gt;&lt;em&gt;Silverlight&lt;/em&gt;&lt;/a&gt;&lt;em&gt; which you may already have from &lt;/em&gt;&lt;a href="http://www.nbcolympics.com/" target="_blank"&gt;&lt;em&gt;watching the Olympics&lt;/em&gt;&lt;/a&gt;&lt;em&gt; last week.&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=298283" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category><category domain="http://majornelson.com./archive/tags/Technology/default.aspx">Technology</category></item><item><title>Announcing Platform Biased</title><link>http://majornelson.com./archive/2008/06/13/announcing-platform-biased.aspx</link><pubDate>Sat, 14 Jun 2008 00:08:12 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:291249</guid><dc:creator>Major Nelson</dc:creator><slash:comments>29</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=291249</wfw:commentRss><comments>http://majornelson.com./archive/2008/06/13/announcing-platform-biased.aspx#comments</comments><description>&lt;p&gt;A &lt;a href="http://platformbiased.com/" target="_blank"&gt;brand new blog &lt;/a&gt;and podcast from our friends over at &lt;a href="http://www.microsoft.com/games/" target="_blank"&gt;Microsoft Game Studios&lt;/a&gt;. &lt;a href="http://live.xbox.com/member/robeyone" target="_blank"&gt;Justin&lt;/a&gt;, &lt;a href="http://live.xbox.com/member/dryheaves" target="_blank"&gt;Jeff&lt;/a&gt; and &lt;a href="http://live.xbox.com/member/jaynoon" target="_blank"&gt;John&lt;/a&gt; are&amp;nbsp;testers that work over at MGS and have started their own blog and show. I&amp;rsquo;ve given them a few pointers, but don&amp;rsquo;t let that stop you from &lt;a href="http://platformbiased.com/feed/" target="_blank"&gt;subscribing to their show&lt;/a&gt;. They&amp;rsquo;ve only got one episode up right now, but they&amp;rsquo;re promising the next one very soon. Check it out and let me know what you think and I&amp;rsquo;ll be sure to get them on one of my future shows. I kind of like the name, don&amp;rsquo;t you?&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=291249" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>A look at last minute game reviews</title><link>http://majornelson.com./archive/2008/05/27/a-look-at-last-minute-game-reviews.aspx</link><pubDate>Tue, 27 May 2008 20:50:27 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289269</guid><dc:creator>Major Nelson</dc:creator><slash:comments>25</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=289269</wfw:commentRss><comments>http://majornelson.com./archive/2008/05/27/a-look-at-last-minute-game-reviews.aspx#comments</comments><description>&lt;p&gt;Simon Parkin over at Gamasutra has &lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=18761" target="_blank"&gt;an article on last minute game reviews&lt;/a&gt;. Certainly there are some valid reasons to limit access to a game (so a story won&amp;rsquo;t leak for one) but what does the average gamer think about this practice?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=289269" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>What would you ask Uwe boll?</title><link>http://majornelson.com./archive/2008/05/20/what-would-you-ask-uwe-boll.aspx</link><pubDate>Tue, 20 May 2008 16:31:36 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:287694</guid><dc:creator>Major Nelson</dc:creator><slash:comments>111</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=287694</wfw:commentRss><comments>http://majornelson.com./archive/2008/05/20/what-would-you-ask-uwe-boll.aspx#comments</comments><description>&lt;p&gt;Sometimes, I just never know how my day will get started: I just got a call from the producers for the &lt;a href="http://www.sirius.com/" target="_blank"&gt;Sirius Radio&lt;/a&gt; show that I sit on on each week and they just told me we have (notorious) film director &lt;a href="http://www.imdb.com/name/nm0093051/" target="_blank"&gt;Uwe Boll&lt;/a&gt; live in studio. As usual, I&amp;rsquo;ll be at my studio here in Seattle and connected to Uwe&amp;nbsp;(and the other hosts)&amp;nbsp;in New York City for the show. I am not sure if &lt;a href="http://en.wikipedia.org/wiki/Uwe_Boll" target="_blank"&gt;Uwe&lt;/a&gt; is going to take phone calls with us, &lt;strong&gt;but if you want me to ask Uwe a question&amp;hellip;..post it here and I&amp;rsquo;ll see if I can squeeze it in&lt;/strong&gt;.&amp;nbsp; I know it&amp;rsquo;s last minute, but they just told me a few moments ago.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The show is on the air live today at 2p ET/11a PT on Sirius channel 108&lt;/strong&gt; (&lt;a href="http://www.sirius.com/servlet/ContentServer?pagename=Sirius/Page&amp;amp;c=Channel&amp;amp;cid=1104779630540&amp;amp;s=sched" target="_blank"&gt;Maxim&lt;/a&gt;.) The studio line is &lt;strong&gt;888&amp;ndash;99&amp;ndash;MAXIM (62946)&lt;/strong&gt;. &lt;/p&gt;
&lt;p&gt;If you miss it, the show will be&amp;nbsp;replayed numerous times through out the week. Talk to you in a few hours.&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=287694" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Championship Gaming Series to open training center</title><link>http://majornelson.com./archive/2008/03/31/championship-gaming-series-to-open-training-center.aspx</link><pubDate>Mon, 31 Mar 2008 20:55:55 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:282108</guid><dc:creator>Major Nelson</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=282108</wfw:commentRss><comments>http://majornelson.com./archive/2008/03/31/championship-gaming-series-to-open-training-center.aspx#comments</comments><description>CNET has posted a story about the &lt;a href="http://www.news.com/8301-13772_3-9906832-52.html"&gt;Championship Gaming Series to open training center in China&lt;/a&gt;. What do you think about this. as gaming as a spectator sport finally turned a corner and ready for the mainstream? &lt;br /&gt;&lt;br /&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=282108" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Get a sneek peek at the new COD4 Maps </title><link>http://majornelson.com./archive/2008/03/28/get-a-sneek-peek-at-the-new-cod4-maps.aspx</link><pubDate>Fri, 28 Mar 2008 16:35:04 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:281728</guid><dc:creator>Major Nelson</dc:creator><slash:comments>7</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=281728</wfw:commentRss><comments>http://majornelson.com./archive/2008/03/28/get-a-sneek-peek-at-the-new-cod4-maps.aspx#comments</comments><description>&lt;p&gt;If you live near New York City or San Jose, CA and you want to get an early look at the new COD4 Maps coming out next week, you are in luck! Robert Bowling, (&lt;a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;amp;GamerTag=fourzerotwo" target="_blank"&gt;FourZeroTwo&lt;/a&gt;) the Community Manager for Infinity Ward, has &lt;a href="http://iamfourzerotwo.com/2008/03/28/new-york-white-castles-and-gamestop/" target="_blank"&gt;posted complete details on his blog&lt;/a&gt;, along with a&amp;nbsp;few photos of his current gastronomical obsession.&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=281728" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Game Critics: Game of the Year Winners Announced</title><link>http://majornelson.com./archive/2008/01/31/game-critics-game-of-the-year-winners-announced.aspx</link><pubDate>Thu, 31 Jan 2008 15:57:03 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:275588</guid><dc:creator>Major Nelson</dc:creator><slash:comments>49</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=275588</wfw:commentRss><comments>http://majornelson.com./archive/2008/01/31/game-critics-game-of-the-year-winners-announced.aspx#comments</comments><description>&lt;p&gt;Geoff Keighley just sent me an email announcing the winners of this years Game Critics awards. Here, through the magic of cut and paste, is the email:&lt;/p&gt;
&lt;p&gt;************************************&lt;/p&gt;
&lt;p&gt;From: Geoff Keighley &lt;br /&gt;Sent: Thursday, January 31, 2008 7:08 AM&lt;br /&gt;Subject: Game Critics: Game of the Year Winners Announced&lt;br /&gt;Importance: High&lt;/p&gt;
&lt;p&gt;GAME CRITICS: GAME OF THE YEAR AWARDS ANNOUNCED&lt;br /&gt;BioShock Takes Top Honors as Game of the Year&lt;/p&gt;
&lt;p&gt;The full list of the 2007 Game Critics Awards: Game of the Year winners is now posted on the Game Critics Awards website. You can see the full list of winners at &lt;a href="http://www.gamecriticsawards.com/goty.html"&gt;http://www.gamecriticsawards.com/goty.html&lt;/a&gt; or below.&lt;/p&gt;
&lt;p&gt;We look forward to working with you on our annual Game Critics: Best of E3 Awards this summer.&lt;/p&gt;
&lt;p&gt;Thanks,&lt;br /&gt;Rob &amp;amp; Geoff&lt;/p&gt;
&lt;p&gt;Top 10 Games of 2007:&lt;br /&gt;1.) BioShock&lt;br /&gt;2.) The Orange Box&lt;br /&gt;3.) Call of Duty 4: Modern Warfare&lt;br /&gt;4.) Rock Band&lt;br /&gt;5.) Super Mario Galaxy&lt;br /&gt;6.) Halo 3&lt;br /&gt;7.) Mass Effect&lt;br /&gt;8.) God of War II&lt;br /&gt;9.) Assassin&amp;#39;s Creed&lt;br /&gt;10.) Uncharted: Drake&amp;#39;s Fortune&lt;/p&gt;
&lt;p&gt;Game of the Year breakdown by platform:&lt;br /&gt;Xbox 360: 7&lt;br /&gt;PlayStation 3: 5&lt;br /&gt;PC: 3&lt;br /&gt;Wii:&amp;nbsp; 1&lt;br /&gt;PlayStation 2: 1&lt;/p&gt;
&lt;p&gt;Game of the Year breakdown by publisher:&lt;br /&gt;Microsoft Game Studios: 2&lt;br /&gt;Sony Computer Entertainment: 2&lt;br /&gt;EAP (Valve, MTV Games/Harmonix): 2&lt;br /&gt;2K Games: 1&lt;br /&gt;Activision: 1&lt;br /&gt;Nintendo: 1&lt;br /&gt;Ubisoft: 1&lt;/p&gt;
&lt;p&gt;# # #&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=275588" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Demos, Trailers and you</title><link>http://majornelson.com./archive/2007/12/26/demos-trailers-and-you.aspx</link><pubDate>Wed, 26 Dec 2007 19:07:43 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:270075</guid><dc:creator>Major Nelson</dc:creator><slash:comments>107</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=270075</wfw:commentRss><comments>http://majornelson.com./archive/2007/12/26/demos-trailers-and-you.aspx#comments</comments><description>&lt;p&gt;I have received a few questions as to why Xbox LIVE members under 18 cannot access game demos or trailers on Xbox LIVE. The answer lies with video game ratings organizations, like the Entertainment Software Rating Board (&lt;a href="http://www.esrb.org/index-js.jsp" target="_blank"&gt;ESRB&lt;/a&gt;). Game demos and trailers distributed over Xbox LIVE are considered advertising and in accordance with the ESRB&amp;rsquo;s &lt;a href="https://www.esrb.org/ratings/principles_guidlines.jsp" target="_blank"&gt;Principles and Guidelines for Responsible Advertising Practices&lt;/a&gt; Xbox LIVE members under 18 do not have access to demos or trailers for a title rated M (&lt;a href="http://www.esrb.org/ratings/ratings_guide.jsp#rating_symbols" target="_blank"&gt;Mature&lt;/a&gt;) or RP (&lt;a href="http://www.esrb.org/ratings/faq.jsp#13" target="_blank"&gt;Rating Pending&lt;/a&gt;.) ESRB Guidelines are industry wide and are not unique to Xbox LIVE. In other words, these are the rules that all online console stores, like the &lt;a href="http://en.wikipedia.org/wiki/Wii_Shop_Channel#Wii_Shop_Channel" target="_blank"&gt;Wii Shop Channel&lt;/a&gt; and the &lt;a href="http://en.wikipedia.org/wiki/PlayStation_Store" target="_blank"&gt;Playstation Store&lt;/a&gt;, need to adhere to in order to&amp;nbsp;in be in line with the ESRB&amp;rsquo;s Guidlines. &lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=270075" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Xbox+Live/default.aspx">Xbox Live</category><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item><item><title>Portal Holiday Greeting Card</title><link>http://majornelson.com./archive/2007/12/22/portal-holiday-greeting-card.aspx</link><pubDate>Sat, 22 Dec 2007 17:40:12 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:269674</guid><dc:creator>Major Nelson</dc:creator><slash:comments>16</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://majornelson.com./rsscomments.aspx?PostID=269674</wfw:commentRss><comments>http://majornelson.com./archive/2007/12/22/portal-holiday-greeting-card.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://aperturescience.com/" target="_blank"&gt;It is short sweet and to the point&lt;/a&gt;.&amp;nbsp;&amp;nbsp;It&amp;rsquo;s good to see our good friend the Companion Cube with a Santa hat on, as well as the Holiday (Fruit?) cake.&lt;br /&gt;&lt;br /&gt;If you have any links to any other game related online greeting cards, feel free to link to them in the comments.&lt;br /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com./aggbug.aspx?PostID=269674" width="1" height="1"&gt;</description><category domain="http://majornelson.com./archive/tags/Industry/default.aspx">Industry</category></item></channel></rss>