<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx</link><description>Content: Two Worlds Price: Free Availability: All Xbox LIVE regions Size: 566.51 MB Dash Text: [ESRB: M (Mature) BLOOD AND GORE,VIOLENCE] Two Worlds embodies the pinnacle of RPG gameplay while raising the bar for graphics and content. Two Worlds constantly</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261683</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261683</guid><dc:creator>Kosher Infidel</dc:creator><description>&lt;p&gt;Well, I own the game (GT: Kosher Infidel), and while my friends and I like to play it every so often, they should have kept it under wraps a bit longer for some extra polish. &amp;nbsp;There are plenty of issues, a patch is forthcoming, and it has potential to be amazing. &amp;nbsp;Sort of Diablo meets Oblivion.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261683" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261677</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261677</guid><dc:creator>Black Shadow UK</dc:creator><description>&lt;p&gt;Why are they bringing a demo out like a month after the game release?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261677" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262223</link><pubDate>Mon, 12 Nov 2007 06:45:27 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262223</guid><dc:creator>Chemical O</dc:creator><description>The demo was descent, IMO.  Okay, this is not Oblivion, but it is not the trash everyone says it is.  I wanted to buy this game before i read all the terrible reviews, but now after playing the demo, I decide to buy it, from ebay, sorry developers.  I got tonight for 20 bucks.  I hope the patch fixes most the issues.
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262223" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262098</link><pubDate>Sat, 10 Nov 2007 18:17:21 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262098</guid><dc:creator>GamingProdigy91</dc:creator><description>Does anyone else find it funny that the description of the game boasts &amp;quot;raising the bar on graphics&amp;quot; and &amp;quot;seamless gameplay&amp;quot;. Quite funny that they claim that the games biggest flaws are its selling points. I actually could have gotten past the mediocre graphics and terrible animations, but the frame rate is just so horrible that I don&amp;#39;t think I would ever consider playing this game unless a patch is (or has been) released addressing this problem. If that happens, then maybe this would be worth playing.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262098" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262085</link><pubDate>Sat, 10 Nov 2007 14:47:44 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262085</guid><dc:creator>JorgieX 2000</dc:creator><description>This is very buggy and it had suffered greatly due to this alone....
I like the game because it reminds me of the old school grinding PC RPGs kind of the game Mask of Eternity a Seiera game from back in the day it had wonky controls and the graphics were ok for the time of Windows 95/98. That being said Two Worlds is a load of fun with upto 8 buddies but the game won&amp;#39;t be playable for more than 10 min with out freezing up or just lagging out. I have been wanting to sell/trade my game for a long time ..umm since I bought it. lol
But I have been holding out on for the patch to fix the whole on-line glitches and bugs found through out the game. If you look at the fixes in found in the upcomming patch you will see that MOST not all bugs are addressed in this patch. That is just an idea how broken the game was at launch and brings me back full circle on HOW THE HELL did this game get approved to be on the 360 at this current state. Hey Mr.Nelson could you get back to us on this on your next POD Cast. (not that this&amp;#39;ll get seen any ways) Peace&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262085" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262068</link><pubDate>Sat, 10 Nov 2007 08:06:03 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262068</guid><dc:creator>FinkEDink</dc:creator><description>&lt;p&gt;I didn't even play more than 5 mins.. killed the first two guys then quit due to framerate.. I can let some things pass.. but when it looks like a slideshow, the gameplay may need some performance tweaks... ;)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262068" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262040</link><pubDate>Fri, 09 Nov 2007 20:27:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262040</guid><dc:creator>Pushtrak</dc:creator><description>&lt;p&gt;I wonder, Major, did you manage to keep a straight face while typing in that nonsense they'd want us to believe?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262040" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262028</link><pubDate>Fri, 09 Nov 2007 19:17:06 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262028</guid><dc:creator>Demonracer999</dc:creator><description>It plays like crap...

The dialogue sounds like it&amp;#39;s spoken by Disco Stu&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262028" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#262001</link><pubDate>Fri, 09 Nov 2007 16:46:43 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:262001</guid><dc:creator>Spargo CXVII</dc:creator><description>&lt;p&gt;This Game is not that bad.... the first hour is very hard but then it gets better...GIVE IT A CHANCE!!!!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=262001" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261992</link><pubDate>Fri, 09 Nov 2007 15:15:06 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261992</guid><dc:creator>erik</dc:creator><description>its so laggy its unplayable&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261992" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261982</link><pubDate>Fri, 09 Nov 2007 13:22:22 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261982</guid><dc:creator>orroromonroe</dc:creator><description>&lt;p&gt;Hopefully a patch comes soon for this game. I am sure if it addresses all issues the sales for this game will increase.&amp;lt;P&amp;gt; Maybe releasing a demo after the games release is their way of exposing the title to more gamers that be willing to overlook a few bugs, till they can deliver in a patch for the game...&amp;lt;P&amp;gt;I am sure at the beginning of the demo there is a message stating &amp;quot;&amp;quot;the game represented in the demo is a work in progress/unfinished, and not a representation of the final game&amp;quot;&amp;quot;&lt;/p&gt;
&lt;p&gt;&amp;lt;P&amp;gt;....Maybe that same &amp;quot;work in progress/unfinished&amp;quot; statement should be at the beginning of the game, or even on the retail box itself..&lt;/p&gt;
&lt;p&gt;People should be aware of buggy games and demos can help with that decision, even after a games release...&lt;/p&gt;
&lt;p&gt;&amp;lt;P&amp;gt; I may download the demo, just to see what it looks like in action. &lt;/p&gt;
&lt;p&gt;A MASS EFFECT DEMO or DARK SECTOR DEMO would be great!&lt;/p&gt;
&lt;p&gt;PLEAZEEEE!!!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261982" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261980</link><pubDate>Fri, 09 Nov 2007 12:59:09 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261980</guid><dc:creator>John Q Taxpayer</dc:creator><description>LOL, are you even serious?! This looks like Morrowind running on a PC that doesn&amp;#39;t meet the requirements. And it plays like garbage. And the text is difficult to read even on a large HD TV. I can&amp;#39;t believe people expected to think that other people would think this is good. No wonder they waited on putting a demo up.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261980" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261960</link><pubDate>Fri, 09 Nov 2007 02:08:21 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261960</guid><dc:creator>Moose O Death</dc:creator><description>&lt;p&gt;it's not a bad game, it's just unfinished. i remember seeing some pretty awful graphic glitches further into the game, an entire forest with no alpha blending. which is bad enough on it's own, but apparantly there is a little technique is use to make the tree's look more unique and each tree sprite is overlayed with a different colour. so walking out into a clearing al you can see stretching out into the distance is brightly lit coloured squares &amp;nbsp;with tree's painted on them. &lt;/p&gt;
&lt;p&gt;one thing i enjoyed in oblivion is that no enemy was ever way too good for you, unrealistic maybe but it was more fun than getting one shotted by a bear&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261960" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261940</link><pubDate>Thu, 08 Nov 2007 23:59:26 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261940</guid><dc:creator>Joergen8</dc:creator><description>&lt;p&gt;Whoa this is the worst running demo I've ever seen. Graphics would be okish but man, 5fps.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261940" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261931</link><pubDate>Thu, 08 Nov 2007 22:58:34 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261931</guid><dc:creator>zizzy</dc:creator><description>&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.megatonik.com/2007/08/25/review-two-worlds-360/"&gt;www.megatonik.com/.../review-two-worlds-360&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Don't even bother getting the demo, this game is supposed to really suck.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261931" width="1" height="1"&gt;</description></item><item><title>re: Demo: Two Worlds</title><link>http://majornelson.com/archive/2007/11/08/demo-two-worlds.aspx#261911</link><pubDate>Thu, 08 Nov 2007 21:47:32 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:261911</guid><dc:creator>Wow....</dc:creator><description>Before this game I hated everything. After seeing how bad it can get, I like Viva Pinata... PARTY ANIMALS. Thanks TW, you made me realize just how amazing games can be, too bad you weren&amp;#39;t one.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=261911" width="1" height="1"&gt;</description></item></channel></rss>