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<?xml-stylesheet type="text/xsl" href="http://majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx</link><description>Content: Turning Point:Fall of Liberty Demo Price: Free Availability: All Xbox LIVE regions Dash Text: [ESRB: T (Teen) LANGUAGE,VIOLENCE] In an alternate reality, unstoppable Nazi forces win world War II, and take over Europe and the United States. Witness</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274503</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274503</guid><dc:creator>GOON36O</dc:creator><description>&lt;p&gt;Just played it. Has some pretty kool scripted moments especially in the beginning, but the combat and visuals are a bit lacking. I'll still give it a Gamefly rental for sure though. &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274503" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274502</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274502</guid><dc:creator>Soulreaver54</dc:creator><description>&lt;p&gt;I've never even heard of this, hopefully it will be good and something to look forward to.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274502" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#275016</link><pubDate>Mon, 28 Jan 2008 10:25:27 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:275016</guid><dc:creator>Jachap</dc:creator><description>&lt;p&gt;Glad to see other people didn't think much of this. &amp;nbsp;Check out my thoughts: &lt;a rel="nofollow" target="_new" href="http://transmog.blogspot.com/"&gt;http://transmog.blogspot.com/&lt;/a&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=275016" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274914</link><pubDate>Sun, 27 Jan 2008 23:38:04 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274914</guid><dc:creator>n2cranes</dc:creator><description>it was kind of disappointing. i think its still a great idea though maybe some other dev team will pick up on this and make a better game  &lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274914" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274887</link><pubDate>Sun, 27 Jan 2008 02:27:41 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274887</guid><dc:creator>HugeDiCaprioFan</dc:creator><description>&lt;p&gt;The graphics need more than a polish. The switching from first- to third-person is not smooth at all. It came across as the last PS2 game. Besides these obvious detractions, I'm gonna rent this as soon as it come out because the plot is sweet. Who doesn't want to take on *** in NYC?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274887" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274885</link><pubDate>Sun, 27 Jan 2008 00:59:07 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274885</guid><dc:creator>KoG Sambo</dc:creator><description>To me, I think this looks like one of those underrated games that never get any attention, but gets bad reviews, but if only Microsoft never started this &amp;quot;restriction&amp;quot; crap, I might have liked the demo when I played it, but I can&amp;#39;t download the dome because it says RP, though the game is TEEN! If you already know what the rating is, just show off its rating. Don&amp;#39;t say it&amp;#39;s RP! I mean seriously, you know what it&amp;#39;s rated! Just because it&amp;#39;s not out yet doesn&amp;#39;t mean older people can play it only. If I can buy Call of Duty 4 at Target with no ID being asked of me, even though I&amp;#39;m 16, and if I can rent movies like War, Shooter, and The Kingdom (all of which are R rated), then I can download a Teen rated demo! Honestly, no offense to Microsoft to creating such an awesome online service, but WHAT THE F***?!?!?!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274885" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274877</link><pubDate>Sat, 26 Jan 2008 20:08:48 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274877</guid><dc:creator>sgt FRY co0ker</dc:creator><description>&lt;p&gt;This demo really sucked, for second I thought I was playing my N64.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274877" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274870</link><pubDate>Sat, 26 Jan 2008 15:32:15 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274870</guid><dc:creator>Alleycatzappa</dc:creator><description>&lt;p&gt;test&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274870" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274857</link><pubDate>Sat, 26 Jan 2008 04:59:21 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274857</guid><dc:creator>Kivlov</dc:creator><description>&lt;p&gt;This game is a joke.&lt;/p&gt;
&lt;p&gt;Horrible gameplay, horrible shooting, horrible graphics, horrible continuity in the era (such as the guy being dressed like a 1998 skater) and how likely is it that a building worker or whoever you are, can take out a German commando paratrooper with one button.&lt;/p&gt;
&lt;p&gt;Awful, and those who said the club was bad, it freaking owned. Its just the stupid game modes that lacked in any enjoyment.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274857" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274832</link><pubDate>Fri, 25 Jan 2008 22:00:55 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274832</guid><dc:creator>Smeeguel</dc:creator><description>I want to like this game. I really do. The premise is way overdue for a video game. America is the one being invaded (for a change) and you play a Joe Everyman who picks up a gun and joins the fight. This game has potential written all over it.

Now... am I the only one who has a serious issue with lag on the controls? All turning occurs roughly 1/4 second after I move the sticks. I play plenty other shooters on my TV so I know it&amp;#39;s not TV lag. This is a MUST FIX if the final product is going to be any good. It would be a shame to see poor programming bury a potential million seller.

Here are a few other suggestions:

 - Why so many &amp;quot;interact&amp;quot; buttons? One button for climbing ladders, one button for grappling, another for pushing buttons and opening doors. &amp;quot;A&amp;quot; grabs, &amp;quot;B&amp;quot; releases... HUH??? Why not consolidate all these into a single Action button? Did anyone focus test this control scheme?
 - A cover system would GREATLY improve the combat mechanics. Sure this isn&amp;#39;t trivial, but the value added would be well worth the time spent implementing new animations, aiming mechanics, AI reactions, camera behavior, etc.
 - Add more ambient sound... people confused, yelling, crying. The &amp;quot;greatest city in the world&amp;quot; is under attack for Pete&amp;#39;s sake. I want to feel like the #%^! has really hit the fan and my whole reality has been turned upside down. See Cloverfield for reference.
 - Why do I have to shoot a nazi twice with a rifle to hurt him? He barely flinches the first time. Maybe they really WERE that tough... I&amp;#39;ll ask my grandpa.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274832" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274826</link><pubDate>Fri, 25 Jan 2008 19:34:46 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274826</guid><dc:creator>daver</dc:creator><description>Wow. The demo sucked gameplay wise. The only good thing is the scenery, explosions, etc. (environment, you might say). lulz the best part is America would barely exist this far in. WWII was the only thing that saved us from the depression, so there really wouldn&amp;#39;t be any construction going on at that time.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274826" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274807</link><pubDate>Fri, 25 Jan 2008 14:38:33 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274807</guid><dc:creator>John Q Taxpayer</dc:creator><description>&lt;p&gt;Wow... I haven't been let down like this since the Phantom Menace came out. What an awful demo.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274807" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274716</link><pubDate>Thu, 24 Jan 2008 18:56:54 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274716</guid><dc:creator>TidusSpear08</dc:creator><description>&lt;p&gt;This game sucks! Really...&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274716" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274698</link><pubDate>Thu, 24 Jan 2008 16:20:46 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274698</guid><dc:creator>AllTeam</dc:creator><description>&lt;p&gt;I think the controls aren't bad but take a little getting used to. &amp;nbsp;I enjoyed it alot and believe that I might buy it down the road, though the WW2 game I am waiting for is Brothers in Arms: Hell's Highway. &amp;nbsp;Shooting was a little harder than I thought but not too bad. &amp;nbsp;Overall not bad&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274698" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274677</link><pubDate>Thu, 24 Jan 2008 11:41:16 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274677</guid><dc:creator>Major Mauser</dc:creator><description>&lt;p&gt;It SUCKS. If your going to make a shooter FPS its got to have good controls. Also the shooting model is just terrible .... no wait I'm being to nice... its HORRID. Put this back on the burner for another 6 months and FIX the Shooting model (Bullet impacts, Bullet targeting, Enemy movement, AI, Enemy animation) and Make the Controls LIKE other FPS games....DEVS your not doing anything differently than anyone else to make them so different. &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=274677" width="1" height="1"&gt;</description></item><item><title>re: Demo: Turning Point: Fall of Liberty</title><link>http://majornelson.com/archive/2008/01/23/demo-turning-point-fall-of-liberty.aspx#274670</link><pubDate>Thu, 24 Jan 2008 10:15:35 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:274670</guid><dc:creator>Shockgamer M2B</dc:creator><description>&lt;p&gt;So disappointing. I wanted to like this game based off of its premise, but sluggish controls and crappy hit detection knock this game off of my watch list.&lt;/p&gt;
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