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<?xml-stylesheet type="text/xsl" href="http://majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx</link><description>Content: Crash Time Price: Free Availability: Not available in Asia , Australia, India, Mexico and New Zealand Dash Text: [ESRB: T (Teen) DRUG REFERENCE,MILD LANGUAGE,MILD VIOLENCE] Crash Time: Play the demo and experience fearless stunts, spectacular</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289942</link><pubDate>Mon, 02 Jun 2008 08:28:00 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289942</guid><dc:creator>Love Gamez</dc:creator><description>&lt;p&gt;This is going to be the worst game on the 360 - RUBBISH&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289942" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289940</link><pubDate>Mon, 02 Jun 2008 08:22:23 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289940</guid><dc:creator>Froschi</dc:creator><description>&lt;p&gt;Awful. Simply awful. That's the right game for you if you want to do horrible things to your eyes. I recommend playing GRID for awhile, then switching to the Crash Time demo. You'll feel like 1988.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289940" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289933</link><pubDate>Mon, 02 Jun 2008 04:32:07 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289933</guid><dc:creator>Joe</dc:creator><description>&lt;p&gt;It kind of reminded me of Chase HQ, I loved that game when I was a kid. &amp;nbsp;Obviously this game has the look and feel of a budget title. &amp;nbsp;Hopefully it's in the $20-$30 dollar range. &amp;nbsp;My 7 year old loves it (he's a police fanboy, anything with a siren grabs his attention!), I'm sure he'll enjoy the full version. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;No way I pay $60 for it. &amp;nbsp;If it is that price I'll GameFly it.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289933" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289923</link><pubDate>Sun, 01 Jun 2008 20:14:36 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289923</guid><dc:creator>Dan</dc:creator><description>I liked it, I grew up with these types of games. If it was a $20 budget game I would buy it if it came out during the dry season.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289923" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289920</link><pubDate>Sun, 01 Jun 2008 18:25:20 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289920</guid><dc:creator>curtis</dc:creator><description>simple graphics bud it reminded me on reflections driver 1 and i loved that&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289920" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289918</link><pubDate>Sun, 01 Jun 2008 17:43:27 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289918</guid><dc:creator>Nick</dc:creator><description>Perhaps I&amp;#39;m not as choosy but I found the demo very good. I&amp;#39;ve always wanted a game that reproduces the look and feel of being in commuter traffic and this does it very well. Maybe there are graphics blandishments like bump mapping or some other arcane bit of light source trickery that this does not do, and perhaps that&amp;#39;s why everyone is dinging the look. However, I appreciate greatly the fact that the color palette is broad (they have avoided thankfully the greasy gun-metal idiocy that seems to be the fascination of US developers). Like Crazy Taxi, the sun is shining, the sky is blue, and the road ahead stretches off with seemingly no limits, complete with exit ramps that take you to ALL (not just some) of the surface streets. 

I believe the &amp;quot;chasing the van bug&amp;quot; mentioned by a previous poster is not a bug but exactly what should happen if you start with you siren on. &lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289918" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289911</link><pubDate>Sun, 01 Jun 2008 15:24:46 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289911</guid><dc:creator>Anon 28</dc:creator><description>Not that I&amp;#39;d get this game, but I don&amp;#39;t see any website where this game is available.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289911" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289907</link><pubDate>Sun, 01 Jun 2008 14:05:06 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289907</guid><dc:creator>steve86uk</dc:creator><description>&lt;p&gt;If it comes out at a budget price, it may be good for younger players, but it is very outdated. Feels like a cheap bargain bin PC game. Entertaining for a while but not for the average driving game fan.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289907" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289893</link><pubDate>Sun, 01 Jun 2008 06:07:20 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289893</guid><dc:creator>I Only Eat Ants</dc:creator><description>&lt;p&gt;This game could have been a lot better. Doesn't quite compete against any of the big-league race/chase titles. The physics and graphics AND soundtrack are all clearly lacking, don't even bother with the demo. Oh, btw, It's cool that you read all these comments. I saw ya one time in a Battlefield BC beta server, I was the dancing medic :D&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289893" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289891</link><pubDate>Sun, 01 Jun 2008 03:34:00 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289891</guid><dc:creator>Jerky Bean</dc:creator><description>Oh and Major, I stopped listening to your show a while ago because E came off as a bragger with all the stuff he has, owns, is going to buy, etc. I&amp;#39;ll check back in a few months and see how things are. Cheers!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289891" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289890</link><pubDate>Sun, 01 Jun 2008 03:32:36 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289890</guid><dc:creator>Jerky Bean</dc:creator><description>OH SNAP* Anon 24, you just got served!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289890" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289888</link><pubDate>Sun, 01 Jun 2008 02:57:24 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289888</guid><dc:creator>Bob</dc:creator><description>I feel sorry for you then.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289888" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289876</link><pubDate>Sat, 31 May 2008 21:34:15 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289876</guid><dc:creator>Major Nelson</dc:creator><description>&lt;p&gt;I actually do read almost all comments on the site.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289876" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289875</link><pubDate>Sat, 31 May 2008 21:30:29 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289875</guid><dc:creator>Bob</dc:creator><description>I love how all of you think that Major actually reads your dumbass comments. LOL!!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289875" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289871</link><pubDate>Sat, 31 May 2008 20:34:30 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289871</guid><dc:creator>morris</dc:creator><description>&lt;p&gt;Horribly out-dated game, with horrible voice acting.&lt;/p&gt;
&lt;p&gt;It plays like a budget title, and hopefully it is when it's released...&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://majornelson.com/aggbug.aspx?PostID=289871" width="1" height="1"&gt;</description></item><item><title>re: Demo: Crash Time </title><link>http://majornelson.com/archive/2008/05/30/demo-crash-time.aspx#289859</link><pubDate>Sat, 31 May 2008 18:26:48 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:289859</guid><dc:creator>AKA</dc:creator><description>&lt;p&gt;Worst-implemented map EVER. &amp;nbsp;You see this long road, and you glance at the map to see this red thingie quite a ways up, then all of a sudden you're winding through cars and you see that you're getting farther from the target instead of closer, and you glance at the map again to see that he's behind you. &amp;nbsp;How about some kind of cursor on-screen at all times so that you can concentrate on, you know, not hitting traffic?&lt;/p&gt;
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