Demo: Supreme Commander 2 Demo

 

Supreme Commander® 2Content: Supreme Commander 2 Demo
Price: Free
Availability: Not available in Asia
Dash Text: This is Colonel Rodgers of the United Earth Federation. I need you to come in and clean up the mess left by those Cybran Chipheads and Illuminate fanatics! I’m ordering you to download the playable demo of SUPREME COMMANDER 2 and experience the award-winning real-time strategy game yourself. Fight the enemy on air, land, and sea, in spectacular environments on different planets. SUPREME COMMANDER 2 has everything you demand in an RTS: over-the-top experimental units, in-depth strategy, fast action, 4-player multiplayer, revolutionary controls, and more. There is only one true real-time strategy game, soldier, and that game is SUPREME COMMANDER 2. Download it today. Colonel Rodgers out.

 

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Comments

  • PROTEGE420

    Hmmm… looks good i will have to check it out.

    Like

  • The Grim Heaper

    I’m not a fan of RTS games at all, so no thanks. But I hope those that do enjoy that genre like the demo.

    Like

  • Veive257

    Help out a fellow gamer in need:

    http://social.bioware.com/brc/1688078

    Like

  • I DLord I

    the first Supreme Commander was a huge letdown. Heres to hopping they fixed some issues, particularly the sound issues were very distracting.

    Like

  • DarkGin87

    Wait why have an option to buy the demo ?

    Like

  • modemman11

    @Veive257
    Just pathetic, needing to beg for people to get to your referral link.

    Like

  • modemman11

    Oh, and LOL @ purchase the demo, come on Major, EA hasn’t started that yet (although it’s only a matter of time)

    Like

  • Z3

    I think the major has ctrl-c fever

    Like

  • Major Nelson

    fixed! Sorry about that .

    Like

  • L0rN

    Looks pretty good in my opinion. Not the graphics, but the tactical aspect.

    Like

  • Kroesis

    I used to play a lot of RTS games on the PC, I can’t imagine trying to play them without a mouse and keyboard.

    Like

  • Velete

    Sadly supreme commander 2 is terrible, even compared to the 1st on the 360 (unplayable bugs a lot of the time)

    The graphics are actually worse than the first game, the sound bugs are still present but the game doesnt crash when saving on later levels anymore

    Game has been totally simplified down into a single small tier group of units/buildings ( not even a 1/4 the amount of units/structures in this compared to the 1st )
    – Perfect example is the experimentals, in this one they take 2-3mins to build and are used pretty much like normal units, compared to SC1 where you might spend 2 hours building an experimental to have it go on to win the match for you.

    Campaign will last you about 2 hours max, complete with kiddies cartoon’ish story telling/characters.

    They really dropped the ball on this, the install size to the xbox HDD is only 2gig ! Their are arcade games bigger than this – AVOID

    Like

  • Tirkon

    I’m going to disagree with Velete here. I’m almost through the campaign on second playthrough, and I’m enjoying it quite a bit. I played a demo of SC1 on PC, and I found it to be overly complicated to the point of busy work. Just because you take the basic RTS formula and add layers and layers of rules to it, doesn’t always equal better. The people that felt that the extras layers were better prefer Supreme Commander 1, and those that don’t will prefer Supreme Commander 2.

    Now on Supreme Commander 2, I find it to perform very well, hardly a slowdown, and it is nearly as usable from a gamepad as Halo Wars is. The three factions are different enough to make them interesting. The campaign writing it cheap, but its good enough to keep me playing. I particularly like the large cannon emplacements, shields, and patrolling engineers that work silently once given a path. The expermintal units and structures are creatively varied and lots of fun to play with.

    I have noticed some sound issues, but they aren’t deal breaking to me. The issues do however, reflect a disappointing lack of final polish.

    I’m the kind of person that liked BattleStations, Halo Wars, and Team Fortress 2, and I like this one too.

    Like

  • TomH83

    Have just begun a game on the demo, see here for impressions of this and other 360 games

    http://uk-xbox-gamer.blogspot.com/

    Like

  • ElektroDragon

    Did we really need this? What we need is Dungeon Siege III for Xbox 360! If I had more guts I would have Chris Taylor this to his face when I met him.

    Like

  • RuairiAU

    This is a different kind of RTS and it suits me for how I want to play. I find the micromanagement of regular RTS games quite frustrating as I’m not very good at keeping track of several battles and restocking units. The auto rebuild feature and the command queue solve a lot of the problems for me, so I can be freed up to concentrate on tactics. I also like how they’ve done away with the usual tiered construction system (where you have to invest a lot of time and resources to upgrade factories to get better units thus making all previous tiered units ineffective). The specialization tree is a great replacement, because it enhances all of my existing units.

    Like

  • THE MIGHTY FINN
  • SUPRESSION

    I’ve played a lot of RTS on the PC. I hope we can see more titles come to the XBOX console in the future. I’m a 1st person shooter at heart but i do like to change it up.

    Like

  • DavidGX

    This is really NOT a game that should have been ported to the 360. This or the first. Just doesn’t work with the controls and the system lacks the horsepower to run it properly.

    Like

  • RuairiAU

    @DavidGX
    Did you actually play it? I much prefer the controls on the 360 than the PC version. The radial menus are quick and easy to navigate and the joysticks make it a breeze to zoom around the battlefield. As for horsepower, the game runs at 60fps with hundreds of units fighting it out – what more do you want?
    Now i dont have the PC version to compare to but I do have both the 360 version and PC version of red alert 3, which has a similar control scheme. Whilst a mouse is very acurate at selecting things on screen, its not as good at panning the battlefield nor is it any good at moving the camera in 3D space. I much prefer the 360 controller for this.

    Like

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