Kinect for Windows SDK now available

Today we are happy to announce that the Kinect for Windows SDK is now available as a free download from Microsoft Research. It not only includes drivers but also APIs, device interfaces, installer documents and resource materials.

Grab it here http://research.microsoft.com/kinectsdk and have fun!

Comments

  • http://twitter.com/TroyBenedict Troy Benedict

    Is the Kinect able to be powered by USB? Because I know the 360/Kinect bundle required a special port. Do I have to buy a special power attachment?

    Like

    • http://profiles.google.com/gwangi77 Mike Orson

      If you buy the stand alone kinect it comes with a power adapter.  The only ones that don’t are the ones that are bundled with the 360.

      Like

      • http://twitter.com/The_Dukenator Mark

        You can get the adapter from Microsoft for the Kinects that bundled with certain 360s.

        Like

    • Anonymous

      No, since the Kinect requires 12V. USB onyl delivers 5V, so a poweradapter is needed.

      Like

  • http://twitter.com/TroyBenedict Troy Benedict

    Is the Kinect able to be powered by USB? Because I know the 360/Kinect bundle required a special port. Do I have to buy a special power attachment?

    Like

  • http://segmentnext.com/2011/06/16/download-kinect-for-windows-sdk-now/ Download Kinect For Windows SDK Now | SegmentNext

    […] Major Nelson Related PostsMicrosoft Sings “You’re The Controller” While Fails To Convince […]

    Like

  • Anonymous

    Any news on when/if Kinect for the 360 will get support for a higher resolution/accuracy?

    Like

  • http://www.iportal.se/2011/06/16/oficiellt-kinect-sdk-nu-tillgangligt-for-windows/ Oficiellt Kinect-SDK nu tillgängligt för Windows | iPortal

    […] majornelson.com […]

    Like

  • http://botchweed.com/game-news/kinects-official-sdk-now-available-to-all-for-free/ Kinect's Official SDK Now Available To All For Free | Botchweed

    […] release was announced on Major Nelson’s blog. Kinect’s SDK includes drivers, APIs, device interfaces, installer documents, and resource […]

    Like

  • http://www.dsogaming.com/news/official-kinect-windows-sdk-released/ Official Kinect Windows SDK Released | DSOGaming

    […] has just released the official Kinect SDK for Windows. According to Major Nelson’s blog, this SDK includes drivers, APIs, device interfaces, installer documents and resource […]

    Like

  • http://www.xboxuser.de/forum/xbox-talk/12862-sonstiges-thread-1508.html#post509058 Sonstiges-Thread - Seite 1508 - XBoxUser.de Community

    […] […]

    Like

  • Stuart Nicholson

    Kudos to Microsoft for actually publishing this!

    Like

  • http://twitter.com/sorb78 Stefan

    From the FAQ: “Only Microsoft can grant you the additional rights that you need to use the Kinect sensor device with a personal computer.”
    That’s funny I didn’t know all those PC hacks were illegal. I wonder if anybody has been arrested yet. Good thing I didn’t buy a Natal…

    Like

  • http://www.facebook.com/hood.locsta Hood Locsta

    im workin with it right now its cool

    Like

  • http://www.facebook.com/profile.php?id=1351905810 Chris Halley

    When will Kinect be available for HTC phones? THAT’s what I’m waiting for.

    Like

  • http://besthometheaterreviews.org/panasonic-sd-yd250 Panasonic SD-YD250

    The HTC phones are great and I’m using it now, super cool……..

    Like

  • http://www.facebook.com/people/Rabbitc-Finklestein/100002063064487 Rabbitc Finklestein

    About bloomin’ time!

    Like

  • http://www.facebook.com/kthompson72x Robby Thompson

    From a windows dev:  YAY!

    Like

  • http://twitter.com/Navarin Bennijin Turbo

    HEY GUYS WE CAN’T MAKE ANYTHING GOOD WITH THIS YOU LOT HAVE A GO K?😀

    Like

    • Anonymous

      This SDK was released because of massive developer interest… the amazing homebrew stuff was impressive, now things could get really interesting.

      Like

  • http://paperdune.blogspot.com/ Rob

    Oh well, I’ll start studying Xna

    Like

  • Rodney Morrison

    Yay! Downloaded this Friday morning, spent my weekend getting to know it.  Got a nifty 3D head tracking demo using XNA, and a simple speech-recog program.  Next step, gesture recognition!  Thanks, MSR!

    Like

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