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Clubs and Looking for Group (LFG) on Xbox Live will be launching to the broader community soon on Xbox One and the Xbox app, giving you access to more people to play with and more choice in how you play. To make sure you hit the ground running and make the most of Clubs and LFG, we sat down with two engineers on the Xbox team to share walkthrough tutorials on the features and chat about their experiences helping bring them to life.

Clubs on Xbox Live | Jasmine Lawrence – Program Manager

Q. Before we dive in, can you tell the readers a little about yourself?

A. I’ve been working on team Xbox for three and a half years. I started here as an intern on the team and came back right out of college to help launch the first Xbox One console. My Gamertag is ‘Iam Full of WIN.’ I am a very competitive Achievement hunter that spends most of my time playing puzzle platformers or indie games.

Q. So what is Clubs on Xbox Live?

A. Clubs are gamer-created and managed groups that can help you meet people and grow communities of gamers who love the same things you do. Anyone can join or create a Club, and you’ll probably see a Club for just about anything. It’s a way for gamers to connect and have fun with other people that share the same interests. I think Clubs are important because they create communities that you can go back to again and again to hang out with similar people, which makes your gaming experience even better.

Q. What was your most memorable moment working on Clubs?

A. The most memorable moment for me was when we first released to Preview and within days there were thousands of Clubs. It was amazing to see people using the feature and getting great feedback on what we could do next.

Q. What was the most challenging aspect of helping bring Clubs to Xbox Live?

A. The most challenging aspect of Clubs was scoping the feature set or picking what we would build out for the feature’s launch. There are literally hundreds of suggestions from gamers, our research team and even fellow gamers on Team Xbox on what we could do for this holiday. It was tough to pick the right ones to release for our Xbox Holiday Update.

Q. Where do you and the team see Clubs going in the future?

A. Clubs has incredible potential to change the way people play. In the future, we hope to integrate more with features like Arena and the Gamerscore Leaderboard, and provide even more opportunities for gamers to share and advertise their Clubs to friends and potential new members.

Q. Does Clubs look different from what the team originally envisioned for the feature?

A. It’s not too different from what we imagined Clubs would look like, but we have been surprised by the trends in how people have been using them. We are proud of the diversity of the type of Clubs that have been created. From the ‘Anime’ Club and ‘Awesome Screenshots’ Club, to the ‘Meeting New Gamers’ Club, people are coming together on Xbox Live and connecting to play their favorite games or share content based on their interests.

Q. Any tips for gamers using Clubs for the first time?

A. If you’re new to clubs, I would recommend checking out our Club Discovery area to find a Club based on games you are currently playing or check out the Clubs your friends are in by going to the ‘Following & clubs’ section on their profile. I’d also encourage users to make a Club that fosters the culture they want if they don’t find what they’re looking for via search. There are millions of gamers out there and Clubs is a great way to bring people together.

 

Looking for Group | Keith Kline – Program Manager 

Q. Can you share some of your background with the readers?

A. I started at Microsoft in 2000 right after I graduated from Penn State with a degree in Computer Engineering. I’ve been on the Xbox Live team for almost 10 years now, currently on the multiplayer team. My Gamertag is Kramer, which I’ve been using since the original Xbox Live beta launched. I play a lot of different game genres varying from FPS, sports, platformers and puzzle games. If it’s