San Diego Comic-Con, the world’s largest comic and pop-culture festival, is coming soon and Xbox is bringing the fun with exclusive gear, panels, celebrity guests, and more! See below for details on everything Xbox at SDCC and join the fun from California or from the comfort of your own couch.

Xbox Booth (San Diego Comic-Con badge required)
Hall A, Booth #100

For the first time ever, Xbox will have exclusive gear available at SDCC! Stop by to pick up exclusive clothing and items from Xbox and your favorite games and then get them customized on the spot with your Gamertag. See some of the items available here.

Visit us on Thursday, July 19 and Saturday, July 21 for signing sessions with some of your favorite developers and designers, but get there early: only the first 100 people to receive passes will be eligible!

Signings (San Diego Comic-Con badge required):

*Brendan Greene (“PlayerUnknown”), Creative Director, PUBG Corp – Thursday, July 19 from 3 p.m. to 4 p.m. PDT

*Joe Neate, Executive Producer, and Mike Chapman, Design Director, Sea of Thieves – Saturday, July 21 from 3 p.m. to 4 p.m. PDT

Xbox Gear Comic-Con Sweepstakes

Can’t make it to the booth to pick up the exclusive gear? Retweet @Xbox to potentially win an Xbox Gear Comic-Con prize pack! Four winners will receive a collection of exclusive Xbox Gear, and one grand prize winner will receive the gear and an Xbox One X.

Follow @Xbox or @XboxCanada on Twitter and retweet the following tweet when it goes live at the start of San Diego Comic-Con: “RT and follow for a chance to win exclusive #XboxSDCC #XboxGear! NoPurchNec. Ends 7/22/18. #Sweepstakes Rules: bit.ly/2KV2DQ1.” You have until July 22 to enter. Click through for the Official Rules.

Sea of Thieves Panel (San Diego Comic-Con badge required)
Room 5AB, Saturday, July 21 from 1:30pm – 2:30pm PDT

Special guest and Sea of Thieves fan Freddie Prinze Jr. (“Star Wars Rebels,” “24,” “Scooby Doo,” “I Know What You Did Last Summer”) joins the Rare crew, Joe Neate, Mike Chapman, Adam Park, and Peter Hentze as they discuss the lore and expanded universe of Sea of Thieves. Attendees will also receive a limited-edition Sea of Thieves comic and time-limited exclusive in-game DLC!

Xbox Live Sessions

If you’re not in San Diego but still want to follow along with the fun, we’re hosting two action-packed Xbox Live Sessions that you won’t want to miss.

*PUBG featuring Brendan “PlayerUnknown” Greene: On Thursday, July 19 at 5:00 p.m. PDT, PUBG Creative Director Brendan Greene (@PLAYERUNKNOWN) and Microsoft Executive Producer Nico Bihary (@nico_bihary) will join Rukari Austin (@rukizzel) to get their loot on in PUBG’s Miramar map live from inside of a PUBG Bus created by West Coast Customs. That’s right – Xbox, PUBG Corp., and West Coast Customs have teamed up to create a one-of-a-kind, tricked out PUBG Bus which will be home to the livestream and available to see in-person at The Experience at Comic-Con.

*Sea of Thieves with Freddie Prinze Jr.: On Saturday, July 21 at 5:00 p.m. PDT, Sea of Thieves fan Freddie Prinze Jr. (@RealFPJr) will sail the high seas with members of the Rare team (and me) in an episode of Xbox Live Sessions that’s sure to test the sea legs of the seasoned actor. Fans at home can tune in and watch on http://mixer.com/Xbox  and http://twitch.tv/Xbox.

Xbox at “The Experience at Comic-Con”

Head over to Petco Park where you can play Xbox One games, earn free swag, and win awesome prizes! No Comic-Con badge required.

*Visit the Samsung truck at The Experience at Comic-Con, located in the Lexus Lot at Petco Park. Climb aboard the truck to compete in Forza Motorsport 7 on Xbox One X via Samsung’s 2018 QLED TVs. More information can be found here.

*Come visit the first stop of the Xbox One Summer of PUBG tour. Win prizes, check out the PUBG Bus, and stick around for the Xbox Live Sessions! More information can be found here

For all the SDCC details, visit the Xbox SDCC website. For more Xbox news, follow @Xbox on Twitter and stay tuned to Xbox Wire. See you at San Diego Comic-Con!

 

Ashley Speicher, Head of Engineering for Xbox Game Pass, shares some thoughts on the one year anniversary of Xbox One Game Pass.

It’s been one year since we launched Xbox Game Pass, a monthly membership built for gamers. From the very outset, our goal with Xbox Game Pass has been to provide you with more value and choice by delivering a diverse library of games reflective of the long history of Xbox, as well as create new opportunities for our industry partners that make a positive impact. Thanks to you, this last year has been remarkable – we’ve been humbled by your enthusiasm and support.

Over the last year, we’ve achieved several important milestones based on feedback from our fans. We heard from around the world that you wanted Xbox Game Pass, so we expanded and now support 40 markets across the globe. You also told us your number one must-have feature was to have more AAA blockbuster titles available. In response, we announced in January that going forward, we plan to release all new Xbox games from Microsoft Studios into Xbox Game Pass the same day as their global launch, including new iterations of future unannounced games from some of our biggest franchises such as Halo, Forza and Gears of War.

So, how is Game Pass creating new opportunities for both gamers and developers? In its first year, Xbox Game Pass has proven to be great for both gamers and game developers as an additive means to drive discovery and engagement of games. The freedom to explore and play more great games is changing gaming habits in incredibly positive ways.

After joining Xbox Game Pass, Game Pass members are playing more games than ever before — not only games in the Game Pass catalog, but also other Xbox games outside the catalog. As a result, we’re seeing more active players for games across the board, which is having a notable positive impact for our publishers and developers, including increased sales for games in Xbox Game Pass.

Xbox Game Pass is also creating bigger player communities, more buzz and excitement, and longer lifespan for games that enables our partners to drive more business opportunity. For example, in March, Sea of Thieves marked the first Xbox title to release into Xbox Game Pass timed with its global release, which contributed to a thriving Sea of Thieves community that saw more than 2 million players within its first week of release. And building on this momentum, in May, we made the second Xbox exclusive title from Microsoft Studios available to Xbox Game Pass members with the release of State of Decay 2 on May 22. The response from our community has been extremely positive, contributing to the over one million players across the globe playing and creating their own zombie survival story. In addition to our first-party portfolio, we’ve continued to add a variety of new titles for you to explore and enjoy every month, so you always have something new to play. We’ve seen an incredible community response to newer titles in the catalog such as Pro Evolution Soccer 18, theHunter: Call of the Wild and Clustertruck and can’t wait to bring you more popular titles in the year ahead.

It’s also been exciting to see titles in Xbox Game Pass experience revived gaming communities across a variety of genres and franchises. Games in Xbox Game Pass have a longer tail of engagement, sustain their community and help developers connect with new audiences than before. What’s more, those same community members often go on to then try the next major release from those franchises thanks to being introduced to new genres and content they may not have otherwise explored, simply by having unlimited access through the Xbox Game Pass catalog.

We have a long-term commitment and belief in making subscriptions a model that benefits gamers with more choice and game creators with more opportunity. We will continue to invest in this space. We look forward to further evolving Xbox Game Pass by bringing even more great games in the year ahead to continue to meet the needs of gamers and game developers.

 

Will Tuttle, Xbox Wire Editor in Chief, put together a recap of Inside Xbox Episode 3. Details below + the full VOD is also available.

Earlier today Inside Xbox Episode 3 aired, continuing to pull back the curtain on Team Xbox to celebrate our games, features, and fans. This episode was full of a variety of projects Xbox is working on, like new content coming soon to Sea of Thieves and updates to The Master Chief Collection, as well as the official reveal of a specially designed controller allowing more gamers to enjoy video games despite any restrictions they may have. So, without further ado, let’s take a closer look at some of the biggest news coming out of this month’s episode of Inside Xbox.

First Look at Sea of Thieves: The Hungering Deep

Sea of Thieves hit the open water just two short months ago, starting us off on a grand pirate adventure. Since then we’ve traversed storms, explored sunken ships, and (if we were lucky) faced off with a kraken. Now it’s time to prepare for even greater dangers and adventure in The Hungering Deep later this month in Sea of Thieves. Stay tuned to Xbox Wire and the official Sea of Thieves site for more details on The Hungering Deep as we get closer to launch.

PlayerUnknown’s Battlegrounds Desert Map Launch Date Revealed

Having been available to Xbox players on the PUBG test servers for a few weeks, we’re excited to reveal that May 24 will be the public launch date of the Miramar map – also commonly known as the Desert Map. A huge thank you to those players who have helped the development team squash bugs and provide feedback. We can’t wait to drop in on this new map!

State of Decay 2 Community Q&A

Richard Foge, Jeff Strain, and Wonder Russell from Undead Labs stopped by take community questions about the soon-to-be-released zombie apocalypse survival game State of Decay 2, covering such topics as four-player co-op, including the benefits for players joining another friend’s game, how the world simulation builds dynamic, emergent gameplay, and what opportunities and challenges fan can expect to face in the world.

Revealing the Xbox Adaptive Controller

One of our biggest features of today’s episode of Inside Xbox was an in-depth look at our newest piece of hardware which we believe will enable and empower even more Xbox One and Windows 10 gamers across the globe: The Xbox Adaptive Controller.

In this segment, we learned how the team at Microsoft took an inclusive design approach, and considerations of gamers who might not be able to reach all the bumpers and triggers or hold a controller for an extended period, designed a controller that provides a way for more fans to enjoy gaming.

The Xbox Adaptive Controller has been years in the making and has been a passion project for people around the world, both inside Microsoft and beyond. The team was thrilled to introduce it to the world today, tell the story behind it, and take what they have learned to inform future initiatives in inclusive design.

No Man’s Sky Details

Hello Games took to the stage here at Inside Xbox to give some more details on the Xbox One version of the upcoming No Man’s Sky, including the first details on multiplayer, additional content coming to the game, as well as what work was put into making the game Xbox One X Enhanced. We’ll have more details to share on No Man’s Sky: Next in the coming months here on Xbox Wire.

Forza Motorsport 7 Update

Brian Ekberg from Turn 10 Studios joined us to talk about quite a few exciting updates and features coming soon to the award-winning racing game Forza Motorsport 7. The team outlined a brand-new series of features for multiplayer, including the new Forza Race Regulations, which not only create a more fair, skillful online experience but also teach players how to improve in online competition. This includes new track limits, which highlight when you’re about to go off-track.

Based on community feedback, the team is also introducing Time Attack back into Forza Motorsport 7, with every track, ribbon and class having a time attack associated with it.

Turn 10 also announced that the team is experimenting with a new drag-race mode, including custom stats and mechanics, such as free rev, to help create a true, simulated drag racing experience. This experience is still early in development, so keep your eyes here on Xbox Wire for more information as it becomes available.

New Halo Arcade Experience and Halo: The Master Chief Collection Update

Brian Jarrard and James Monosmith from 343 Industries came to the show today to talk about a brand-new Halo arcade experience called Halo: Fireteam Raven, built in partnership with acclaimed arcade-game developers Raw Thrills and Play Mechanix. Sporting a 130-inch, 4K screen experience and four turret-mounted multipurpose machineguns, Halo: Fireteam Raven is set to offer a Halo adventure unlike any other. Fans can play it first this summer at Dave & Buster’s in the US and Canada, and expanding to more locations this Fall. In addition, Brian and James provided the latest details of the Halo: The Master Chief Collection update, following through on the team’s commitment to make this the definitive Halo collection with improvements to multiplayer functionality and Xbox One X enhancements.

The Gears Pro Circuit and Halo Championship Series Join Forces

Joining us to talk competitive gaming was Tahir “Tashi” Hasandjekic, Lead Esports Producer at 343 Industries, about teaming up with The Coalition and Major League Gaming to bring Halo and Gears of War together for a unique esports event in New Orleans on July 13-15. The event will feature hundreds of players, two main stages, multiple feature stations and two open bracket areas – and both tournaments will feature a $250,000 prize pool! More details are available at Halo.gg and Gears.gg.

A Look at Divinity: Original Sin 2 – Definitive Edition

Michael Douse from Larian Studios to share with us a look at one of the most critically acclaimed RPGs in Divinity: Original Sin 2 – Definitive Edition, which is available now via the Xbox Game Preview program on Xbox One.

Thanks to everyone who tuned in! We hope you enjoyed the show and we can’t wait to tell you all about next month’s episode in a few weeks.

Joe Neate, Executive Producer at RARE, discusses content updates coming to Sea of Thieves.

It’s been just over three weeks since we launched Sea of Thieves, and a lot has happened since then! We’ve been listening to you all, and we know you are keen to hear how we plan to grow Sea of Thieves. As we’ve always said, launch is just the start, and we are going to grow and evolve the game with feedback from our community. It feels like the right time to reveal how we’ll do this.

Sea of Thieves is a unique experience. As we look to add to the game, we will be very purposeful about the type of experience we want to create, and how we want this game to grow. At the same time, we have also been listening closely to everyone playing the game since launch and have been ensuring that this feeds into our content plans. When considering what to add to our plans, we always consider how we can make the most impact on the following:

  • Bringing players together in interesting ways, encouraging different types of player encounters
  • Enriching the world that players adventure in
  • Giving players new ways to play
  • Giving players a variety of goals and rewards
  • Broadening the journey to Pirate Legend and beyondAlongside this, what’s key for us is the rhythm and cadence we want to get into with Sea of Thieves. Our focus for April is to continue addressing the top feedback points, but as we move into May, our focus will shift to new content.

Our first content update, The Hungering Deep, will release in May and bring with it a new AI threat to the world. Crews will have to work together to discover and defeat this threat as part of a unique event. We will also be introducing a number of new mechanics to assist players on this adventure, and there will be unique rewards that players can earn as part of this event. Beyond this, we will begin our weekly events programme during May, where we introduce new mechanics and give players fun new ways to play with weekly events and rewards.

In the summer months, we’ll debut two more content updates with Cursed Sails, which will include a new ship type, and Forsaken Shores, which will introduce players to a perilous new part of the world to explore. Similarly to The Hungering Deep, both of these updates will also include new gameplay mechanics for players, new AI threats to challenge and new unique rewards to claim.

As we’ve always said, we never wanted to do anything to separate our players, so we’re pleased to confirm that all content updates will be available to all our players, at no additional cost.

With Sea of Thieves being a game that grows and evolves, we’ll be listening to you, our community, throughout. As such, we’ll always be looking at whether our current plans are meeting your needs. Based on feedback since launch, we have changed the priorities for both Pets and Ship Captaincy which we had previously announced as things we would look to add in the few months after launch. These are on the back burner for now whilst we add to the game in other areas. Expect our plans to continue to be fluid, but always with the goals listed above as our guiding principles.

We are hugely excited to be beginning this phase of Sea of Thieves, and seeing where the adventure takes us.

Cheers,

– Joe Neate, Executive Producer

Larry Hryb @ SDCC @majornelson

More @majornelson on Twitter

Tara Theoharis, Manager at Xbox US Events, shares details about PAX East going on this weekend in Boston, Massachusetts.

Xbox and Mixer are heading to Boston for PAX East this week, running April 5-8, 2018. If you have a PAX East badge, you’ll get the opportunity to play new Xbox games for the first time, interact with streamers through Mixer, and meet some of your favorite developers. Not able to make PAX East in person? Our biggest event will be streamed to you live on Mixer, and the Xbox Most Powerful Gamers Sweepstakes on the official @Xbox Twitter channel is open to everyone. Read on for all the information you need!

Xbox Booth
Booth #13019

Experience Xbox One’s largest, most diverse games lineup in the Xbox booth! Try your hand at nine different titles available to play, including Sea of Thieves, PlayerUnknown’s Battlegrounds, Ashen, Below, DayZ, and for the first time ever: State of Decay 2. The Xbox Booth will be open 10 a.m. to 6 p.m. local time from Thursday through Sunday and is only available to PAX East badge holders.

Sea of Thieves Lounge
Booth #15033

Visit the Sea of Thieves Lounge presented by Chips Ahoy! to relax, recharge your devices, and enjoy some Chips Ahoy! cookies. While there, take a selfie with our Sea of Thieves statue, try your hand at the State of Decay 2 claw machine, and pick a game from the Xbox Game Pass vending machine. The Sea of Thieves Lounge will be open 10 a.m. to 6 p.m. local time from Thursday through Sunday and is only available to PAX East badge holders.

Mixer Booth
Booth #: 15019

Stop by the Mixer booth in Hall A to meet some of your favorite Mixer streamers, catch HypeZone LIVE, and win a chance to score some sweet Mixer swag! Not able to attend in person? You can also watch all the HypeZone Live content over at Mixer.com/HypeZoneLIVE. For more information about Mixer at PAX, please see their blog post or find them on social media using #MixerPAXEast.

Xbox Live Sessions: PlayerUnknown’s Battlegrounds with deadmau5 and Brendan Greene
Saturday, April 7
1:30 p.m. – 2:30 p.m. EST
Main Theater and mixer.com/xbox

Electronic musician deadmau5 and PUBG Creative Director Brendan Greene (PlayerUnknown) will be joined by Xbox Live’s Major Nelson to play PUBG live in front of fans at PAX East. Fans at home can tune in to watch and submit questions on mixer.com/xbox and twitch.tv/xbox. An autograph session will follow. For more information on deadmau5 at PAX East, visit this Xbox Wire post.

The Xbox Most Powerful Gamers Sweepstakes

Whether you’re at PAX East or tuning in from home, you have the chance to win everything you need to become one of our Most Powerful Gamers. Four winners will receive either a State of Decay 2, PUBG, Sea of Thieves, or Ashen custom Xbox One X console created by Hydro74, plus a Samsung 55” QLED 4K Television, an Elite controller, one year of Xbox Game Pass, and one year of Xbox Live Gold.

How do you enter? Follow @Xbox or @XboxCanada on Twitter and retweet one of their tweets mentioning the sweepstakes, including #PAXEast #XboxSweepstakes. The sweepstakes run from April 5-8, 2018 and are open to anyone from the United States or Canada. Click through for the Official Rules.

Visit the Xbox US Events website for more information on PAX East. For more Xbox news, follow @Xbox and @XboxWire on Twitter.

Content: Sea Of Thieves
Check price and availability in your Xbox LIVE region

Game Description: Packed to the seams with sailing and exploring, fighting and plundering, riddle solving and treasure hunting, Sea of Thieves has everything you need to live the pirate life you’ve always dreamed about. Set in a glorious world of exotic islands, hidden treasures and dangers both natural and supernatural, Sea of Thieves immerses you in a new type of multiplayer action. Whether you’re adventuring as a group or sailing solo, you’re bound to encounter other crews – but will they be friends or foes? And how will you respond?

Sea of Thieves is an Xbox One X enhanced title; it is also available in the Xbox Game Pass library.

For a limited time only – get Sea of Thieves FREE when you purchase an Xbox One X

Purchase Sea of Thieves for Xbox One from the Xbox Games Store

Product Info:
Developer: Rare
Publisher: Microsoft Studios
Website: Sea of Thieves
Twitter: @RareLtd / @SeaOfThieves 

NOTE: Supports Xbox Play Anywhere: yours to play on both Xbox One and Windows 10 PC at no additional cost.

For more information on Xbox Play Anywhere, check out this article at Xbox Wire.

Games play best on Xbox One and there’s no better place to forge your adventurous pirate voyage than on a new Xbox One X console for the launch of Sea of Thieves! In celebration of its March 20 release, exclusively on Xbox One and Windows 10, we’re excited to offer a limited-time promotion at participating retailers where the purchase of a new Xbox One X, which retails for $499.99 USD, will come with a digital copy of Sea of Thieves. The promotion will be available in most Xbox One markets starting March 18 through March 24, but start and end dates will vary by market, so you’ll want to check with your local retailer for more information.

If you’re looking for the best value in games and entertainment, we’ve also got the Xbox One S Sea of Thieves Bundle, which comes with an Xbox One S with a 1TB hard drive, Xbox Wireless Controller, a full-game download of Sea of Thieves and 1-month of Xbox Live Gold and Xbox Game Pass. The Xbox One S Sea of Thieves Bundle is available for pre-order now at participating retailers in most Xbox One markets for $299.99 USD.

If you already have an Xbox One or are looking to uncover even more Sea of Thieves treasures, we also have special edition and limited edition accessories available, including the Xbox Wireless Controller – Sea of Thieves Limited Edition, Seagate Special Edition Sea of Thieves 2TB Game Drive for Xbox and Controller Gear Limited Edition Sea of Thieves Xbox Pro Charging Stand and Xbox One Controller Stand V2.0. These accessories work seamlessly with Xbox One X and Xbox One S.

With Sea of Thieves, you can join your friends, assemble your crew and become a Pirate Legend, and Xbox Play Anywhere and cross-play ensure you’ll be sailing with friends regardless of your platform of choice. On Xbox One X, you can set sail on the world’s most powerful console and experience the game in native 4K, including hi-res textures and shadows. Sea of Thieves will support HDR on both Xbox One X and Xbox One S.

With the Xbox One family of devices, you can play a robust library of titles with more than 1,300 games and 220 exclusives available today, including Backward Compatible titles that make Xbox One the only console system to play the best games of the past, present and future. Xbox One is the only console where you can play with the best multiplayer community on the fastest, most reliable gaming network, Xbox Live, with games like Sea of Thieves and PlayerUnknown’s Battlegrounds. In addition, all Xbox One X and Xbox One S owners have access to exclusive services like Xbox Game Pass and Xbox Play Anywhere, and can enjoy the ultimate 4K entertainment experience with a built-in 4K UHD Blu-ray player and premium audio with Dolby Atmos support.

Whether you’re gaming on Xbox One X or Xbox One S, there’s never been a better time to set sail with your friends on Xbox.

For more information on Xbox One, visit xbox.com or Microsoft Store, near you or online.

If you didn’t get to watch the debut of Inside Xbox, or maybe you want to see it all again – Will Tuttle, Editor in Chief of Xbox Wire, has put together a great recap.

Earlier today, we launched our new monthly series Inside Xbox. This was the next step on a path we’ve been traveling for many years, one that pulls back the curtain on Team Xbox and celebrates our games, our features, and our fans like never before. The inaugural episode was jam-packed full of everything you could want from a show like this, including the latest on highly-anticipated games like Sea of Thieves and Far Cry 5, exciting news from our friends on the Xbox Game Pass team, the debut of new console features, and much more. So, without further ado, let’s take a closer look at some of the biggest news coming out of this month’s episode of Inside Xbox.

Xbox Update News

The Xbox Engineering and marketing teams were on-hand to debut several brand-new features coming to Xbox later this Spring. Highlights of this segment included:

*Antal Tungler from AMD announced that Xbox One S and Xbox One X will support variable refresh rate on AMD Radeon FreeSync displays. Freesync technology helps get rid of tearing and stuttering while gaming, enabling the display and Xbox One to work together to create a smooth and seamless gaming experience. Freesync allows for a supported TV or monitor to synchronize its refresh rate with your console.

*‘Share to Twitter’ will allow you to share clips and screenshots that will be viewable in-line, directly on your Twitter feed. This new feature will also automatically place that screenshot or video into your Twitter media library, as well as suggest hashtags, such as the game title.

*Xbox One will also begin supporting Auto Low Latency Mode on supported TVs later in 2018, including select models from Samsung. Auto Low Latency Mode will recognize when a game is being played and automatically switch your TV to a low-latency mode. This will enable you to continue using some of your TVs video processing options while you’re watching a movie or Mixer stream, but be comfortable that any post-processing will automatically be turned off when you switch back over to a game.

*The Microsoft Edge browser is also getting an update on Xbox One. The browser now looks and feels more like Microsoft Edge on Windows 10. You can also download and upload files, including pictures and videos, directly to your Xbox One or attached storage device. For example, if you find a great picture online that you’d like to use as your Xbox One background, you can download the image with Microsoft Edge and set it as your custom background.

*Share Controller on Mixer was announced. Mixer streamers on Xbox One will be able to share their controller directly with viewers on Mixer.com. Once shared, a viewer on their PC can help control the experience with either an on-screen virtual controller or with a physical controller connected to the PC. This is available now for testing on the Xbox Insider Alpha ring.

Sea of Thieves

Executive Producer Joe Neate confirmed two updates for Sea of Thieves based on fan feedback from the Closed Beta and Scale Tests.

*The respawn system has been updated based on player feedback. Now, if you perish after your ship is sunk you will respawn on a new ship, away from the scene of your watery demise.

*You can now favorite Pirate characters when selecting your pirate from the character carousel. This will allow you to refresh your options during character selection and still retain the option of choosing the Favorites character from before.

Larry Hryb and Lydia Ellery had the chance to talk with Rare Studio Head Craig Duncan and Sea of Thieves Executive Producer Joe Neate about the original inspiration for Sea of Thieves, how that has manifested itself in the final game, and how that purpose has bonded players together.

Sea of ThievesLarry and Lydia also spoke with lead designer Shelley Preston and art director Ryan Stevenson about the game’s design philosophy. The team went in-depth on the importance of natural design and the sense of discovery that permeates the game.

The Quest

The end of the episode marked a curious entry, with the forging golden bananas and mysterious URL. Adventure awaits on web and land, calling to all Sea of Thieves fans to band together to tackle the mysteries and challenges ahead. One thing is certain. Someone is going to walk away with that gold banana bunch.

PixArk Release Date

Navin Supphapholsiri from Studio Wildcard was on-hand to not only show off the vibrant, friendly and procedurally generated survival game PixArk, but also revealed the release date from the much-anticipated survival title. PixArk will be available on March 27.

Based on Studio Wildcard’s popular Ark: Survival Evolved, PixArk takes a more colorful, accessible approach to the survival genre, allowing you to not only harvest resources, hunt dinosaurs, and craft gear, but also build outlandishly creative bases. This includes a Creative Mode, which allows you to build freely, without restraint or worrying about the survival-based-gameplay.

Games, Games, and More Games

Jeff Rubenstein and Larry Hryb talked to Nico Bihary from Microsoft Studios for a full update on all things PlayerUnknown’s Battlegrounds, including a recent major update to the game, where it’s going from here, and why Chicken Dinners are so darn tasty.

At a recent event for Far Cry 5, Larry got the chance to chat with Drew Holmes, the game’s lead writer, and actor Greg Byrke about bringing the franchise’s latest unsettling antagonist to life.

Xbox Game Pass

The team also revealed that Xbox Game Pass will bringing eight new games into the fold in April, including the critically acclaimed Cities: Skylines. This city-creation simulation puts the fate of your own dream metropolis in your hands, letting you manage the cities infrastructure, various districts, utilities, healthcare, emergency responders and much more. This is first of eight Xbox Game Pass reveals for April, so stay tuned to Xbox Wire for more info as it becomes available.

Thanks to everyone who tuned in! We hope you enjoyed the show and we can’t wait to tell you all about next month’s episode in a few weeks.